Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12200205988041050627 2 akahn the Apothecary (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Dec 1, 2024. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (43 turns). akahn the Apothecary (Djinni Air Elementalist) Turns: 43, Time: 00:00:51 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is heavily wounded. The hobgoblin hits you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The zap misses the quokka. The hobgoblin hits you but does no damage. An endoplasm comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. The hobgoblin hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - quokka Aim: a hobgoblin (68% to hit) The zap hits the quokka. The quokka is almost dead. The zap misses the hobgoblin. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You die... ########### .# . #.........### .. . #.#####.....# .#.# #.......###.#####.#.# #.#####.............. #.....#.##..#> ####....###.#..#.#.. #........#.@rg.....# ##'#######..##.†#.... #...# #... ...J. . #...# #..# .##.... ###...### #.. .# ... #.......# #.. .# #. ###.......####.. .# .............#.. .# ......⌠......+ You could see an endoplasm, a quokka and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | akahn the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | akahn set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 43 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Shock || 9 Armour: Robe || 5 Dodge: Dodged || 2