Dungeon Sprint DCSS version 0.26-a0-778-g3fe0686644 (webtiles) character file. Game seed: 985714319837605677 25 alemakinbis the Skirmisher (level 3, -15/24 HPs) Began as a Gargoyle Monk on Nov 10, 2020. Demolished by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:13 (76 turns). alemakinbis the Skirmisher (Gargoyle Monk) Turns: 76, Time: 00:04:13 Health: -15/24 AC: 5 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) j - a +0 dagger Armour b - a +0 robe (worn) k - a +0 leather armour Wands i - a wand of polymorph (4) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.7 Fighting + Level 4.6 Maces & Flails + Level 3.5 Dodging + Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb j - a +0 dagger; k - a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here the goblin corpse of Ijyb. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..'@O#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | alemakinbis the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Noticed Ijyb 38 | D | Killed Ijyb 38 | D | Reached XP level 2. HP: 20/20 MP: 2/2 38 | D | Reached XP level 3. HP: 24/24 MP: 3/3 70 | D | Noticed an ogre 76 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Maces & Flails | 4 | 4.6 Dodging | 3 | 3.5 Stealth | | 2.4 Action || total -------------------------++------- Melee: Mace || 29 Armor: Skin || 18 Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 0 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 0 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 82 daAuts