Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10903054937690115940 84 alhimik the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 4, 2023. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon on Feb 5, 2023. The game lasted 00:04:54 (1019 turns). alhimik the Conjurer (Deep Elf Conjurer) Turns: 1019, Time: 00:04:54 Health: -1/24 AC: 2 Str: 6 XL: 4 Next: 23% Magic: 1/12 EV: 13 Int: 23 God: Gold: 32 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . k - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 dagger of freezing k - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Wands l - a wand of polymorph (6) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} i - a scroll of summoning {unknown} Potions b - a potion of magic h - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.7 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Call Imp Summ 4% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. You have reached level 4! You feel clever. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll shouts! The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. You hit the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #.# #.......#.# ... #.##.####.#### ##.......#....# ..####.##.####.# #.#.....# # # ...# ##.......#.####. .... #..#.#...#$..... ..... #..#.#.....# ..... ###@.#.#.#...# .?..g.##)g).#.#..#....# ......#).##.#.##.#....# ......'.###+#..).#.##.# .?....#>.......###.. ... ......#........# ## ##. ..... #........# ..... #........# #### #........# You could see a gnoll (extremely poisoned). Vanquished Creatures Ijyb (D:3) 2 gnolls (D:3) An adder (D:3) A dart slug (D:1) An orc (D:3) 2 ball pythons 2 bats An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 4 kobolds A quokka (D:1) 3 frilled lizards A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alhimik the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 678 | D:2 | You fall into a shaft and drop 1 floor! 746 | D:3 | Learned a level 2 spell: Searing Ray 789 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 794 | D:3 | Noticed a scorpion 976 | D:3 | Noticed Ijyb 986 | D:3 | Killed Ijyb 987 | D:3 | Reached skill level 5 in Conjurations 1011 | D:3 | Reached XP level 4. HP: 12/24 MP: 1/12 1019 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, basic_altar D:3: minmay_chambers_of_threes, layout_basic, nicolae_shop_vocational, uniq_terence, uniq_ijyb D:4: layout_gridville, minmay_ruptured, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 5 | 7 || 12 Cast: Magic Dart | 42 | 1 || 43 Searing Ray | 4 | || 4 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 5 || 11