Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 14225925401297664639 428 alhimik the Conjurer (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on Feb 5, 2023. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:09:30 (3813 turns). alhimik the Conjurer (Deep Elf Conjurer) Turns: 3813, Time: 00:09:31 Health: -1/35 AC: 3 Str: 6 XL: 6 Next: 65% Magic: 14/15 EV: 13 Int: 23 God: Gold: 225 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . SeeInvis + n - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +0 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... A - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn v - ring of see invisible MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons c - a +0 whip n - a +1 dagger of venom (weapon) Missiles j - 3 boomerangs k - 3 atropa-tipped darts Armour a - a +0 robe e - a scarf of shadows y - a +0 robe of willpower (worn) A - a +0 pair of boots (worn) Magical Staves u - a staff of death Jewellery v - a ring of see invisible (left hand) x - a ring of magical power Wands m - a wand of digging (5) Scrolls d - 5 scrolls of identify {unknown} h - a scroll of summoning {unknown} i - a scroll of fear {unknown} l - 3 scrolls of teleportation {unknown} o - a scroll of immolation {unknown} s - a scroll of amnesia {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - 2 potions of resistance {unknown} g - 2 potions of heal wounds {unknown} p - a potion of might {unknown} q - a potion of curing r - 2 potions of mutation {unknown} w - a potion of brilliance {unknown} z - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting - Level 5.0 Dodging - Level 3.1 Stealth - Level 5.0 Spellcasting - Level 6.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Tmut/Erth 4% N/A 14% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Swiftness Air 5% N/A 28% 3 Animate Dead Necr 5% N/A 67% 4 Alistair's Intoxication Tmut/Pois 3% N/A 95% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Uskayaw Message History You see here 7 stones. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! You finish channelling your searing ray. Your Fighting skill increases to level 2! You see here a +0 giant club. A centaur comes into view. Found 8 stones. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You see here a +0 giant club. The centaur shoots an arrow. The arrow hits you! You die... #......#...#........ ########...#........ #.........#######+# #..........# #..>.......# #..........# #....#..#+##### ########......# #@.....# #......# #).....# #......# #......# #......# ...........### ........c..# ...........# You could see a centaur. Vanquished Creatures An acid dragon (D:4) An ogre (D:5) A hound (D:4) Jessica (D:2) An orc wizard (D:4) 5 gnolls 6 adders 2 dart slugs 2 orcs 3 bats 6 endoplasms A giant cockroach (D:2) 2 hobgoblins 7 quokkas 4 ball pythons 4 frilled lizards 4 goblins 7 kobolds 2 rats 60 creatures vanquished. Vanquished Creatures (others) 5 plants (D:2) 5 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alhimik the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 1412 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1496 | D:2 | Noticed Jessica 1511 | D:2 | Learned a level 2 spell: Searing Ray 1521 | D:2 | Killed Jessica 1674 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1676 | D:2 | Reached skill level 5 in Conjurations 2852 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2986 | D:4 | Noticed an acid dragon 2993 | D:4 | Killed an acid dragon 2994 | D:4 | Reached skill level 5 in Spellcasting 3142 | D:4 | Found a large runed translucent door. 3143 | D:4 | Found a large runed translucent door. 3404 | D:4 | Reached XP level 6. HP: 27/32 MP: 11/15 3421 | D:4 | Found a hide-covered altar of Uskayaw. 3424 | D:4 | Found a white marble altar of Elyvilon. 3426 | D:4 | Reached skill level 6 in Conjurations 3474 | D:5 | Entered Level 5 of the Dungeon 3506 | D:5 | Reached skill level 5 in Dodging 3510 | D:4 | Reached skill level 1 in Fighting 3813 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: wad_woods_tower, layout_basic, chequers_serial_rivers_micro_a, uniq_jessica D:3: layout_basic, palyth_stone_intersect D:4: layout_cave_pools, jmf_multi_god_temple2, serial_column_ruins, column_ruins_open_small, column_ruins_columns_plus, column_ruins_grid_1, column_ruins_columns_straight, column_ruins_corridor_straight, column_ruins_corridor_dead_end D:5: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.1 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.0 Fighting | 2 | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Whip | 9 | || 9 Dagger | | 1 || 1 Cast: Magic Dart | 48 | 43 || 91 Searing Ray | 2 | 11 || 13 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 20 | 6 || 26