Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10582217993207846551 182 alhimik the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 5, 2023. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:07:20 (2875 turns). alhimik the Conjurer (Deep Elf Conjurer) Turns: 2875, Time: 00:07:21 Health: -2/28 AC: 2 Str: 6 XL: 5 Next: 35% Magic: 9/14 EV: 13 Int: 23 God: Gold: 150 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . SeeInvis . t - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of magic regeneration HPRegen 0.09/turn (no ring) MPRegen 0.54/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons g - a +0 dagger t - a +1 dagger of speed (weapon) Missiles j - 3 javelins o - 10 poisoned darts Armour a - a +0 robe (worn) Magical Staves n - a staff of cold Jewellery c - an amulet of magic regeneration (around neck) f - a ring of fire Scrolls e - a scroll of butterflies {unknown} h - 2 scrolls of blinking {unknown} i - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of immolation {unknown} m - 2 scrolls of teleportation {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of curing p - a potion of ambrosia {unknown} q - a potion of heal wounds {unknown} s - 2 potions of mutation {unknown} Skills: + Level 4.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Freeze Ice 20% 1d4 10% 1 Frozen Ramparts Ice 10% 1d2 28% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Hailstorm Conj/Ice 18% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Hepliaklqana Annotations: D:3 1 runed translucent door, leafyfresh's ghost, amateur TeAE Message History a +0 flail; a +0 ring mail; an orc skeleton Things that are here: a +0 dagger; a +0 leather armour Found a stone staircase leading up. Found a whip. Found a white marble altar of Elyvilon. Found 5 stones and a whip. Found a hazy altar of Hepliaklqana. You see here a +0 whip. Found a robe. An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) A quokka comes into view. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. You hear an angry hiss. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) An adder comes into view. The adder moves out of view. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ..# #.# #.# #.# #.# ################ #.####..........@O..# .......###########r..[.. #.######## ######......# .........###.........#.# #.#...##.##.#.##.?.. # # ...........###.. . ..........#.# ##.† ..#####...##.# ... .## #...# .# .# You could see an ogre and a quokka. Vanquished Creatures A scorpion (D:4) 2 orc wizards (D:4) 3 worms 2 dart slugs 6 orcs 2 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 4 jackals (D:1) 2 ball pythons 5 bats A frilled lizard (D:2) 7 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alhimik the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 449 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1116 | D:1 | Learned a level 2 spell: Searing Ray 1495 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2108 | D:3 | Found a runed translucent door. 2109 | D:3 | Noticed leafyfresh's ghost (amateur TeAE) 2474 | D:4 | Reached skill level 5 in Conjurations 2550 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 2565 | D:4 | Noticed a scorpion 2583 | D:4 | Killed a scorpion 2584 | D:4 | Reached skill level 5 in Spellcasting 2584 | D:4 | Reached XP level 5. HP: 9/28 MP: 7/14 2838 | D:4 | Found a white marble altar of Elyvilon. 2840 | D:4 | Found a hazy altar of Hepliaklqana. 2869 | D:4 | Noticed an ogre 2875 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, nicolae_figureground_sparkle D:2: kennysheep_big_flooded_room, layout_basic D:3: layout_rooms, ebering_ghost_reflecting_pool, minmay_unequal D:4: cheibrodos_old_hovel, layout_loops_ring, chequers_temple_overflow_statue_of_worship, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 3 | || 3 Cast: Magic Dart | 81 | 3 || 84 Searing Ray | 4 | 6 || 10 Use: Potion | | 1 || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 9 | 3 || 12