Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14504721175267410771 194 alhimik the Magician (level 6, -7/40 HPs) Began as a Djinni Conjurer on Mar 8, 2023. Killed from afar by Ijyb (9 damage) ... with a bolt of dispelling energy ... on level 4 of the Dungeon. The game lasted 00:07:11 (3747 turns). alhimik the Magician (Djinni Conjurer) Turns: 3747, Time: 00:07:12 Health: -7/40 AC: 9 Str: 6 XL: 6 Next: 3% Gold: 164 EV: 12 Int: 21 God: SH: 5 Dex: 12 rFire + + . SeeInvis . l - +1 hand axe (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . u - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ k - amulet of reflection HPRegen 0.13/turn o - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons g - a +0 club i - a +0 dagger l - a +1 hand axe of electrocution (weapon) Missiles p - 4 poisoned darts r - 5 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) u - a +1 pair of gloves (worn) Jewellery k - an amulet of reflection (around neck) o - a +4 ring of protection (left hand) Scrolls b - 2 scrolls of poison {unknown} e - 3 scrolls of identify f - a scroll of noise {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of butterflies {unknown} m - 2 scrolls of fear {unknown} q - a scroll of immolation s - a scroll of teleportation {unknown} Potions c - 4 potions of curing {unknown} n - 2 potions of invisibility {unknown} t - a potion of might {unknown} Skills: - Level 2.5 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 12% 4 e - Call Imp Summ 27% N/A 1% 2 f - Necrotise Necr 100% 1d9 1% 1 g - Dazzling Flash Conj/Hex 54% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Yredelemnul Shops: D:4 * Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! The blast of energy engulfs Ijyb! Ijyb is severely wounded. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of quicksilver (6) (severely wounded, ally target, 77% to hit) Okay, then. Ijyb zaps a wand. The bolt of dispelling energy hits your fulminant prism! Your fulminant prism detonates feebly. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of quicksilver (5) (severely wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses Ijyb. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... ######### #.......# ## #.......# ##. #.....>.######.. #...........<... # ###.......####.#.. #.####..........<...... #..g...........####.##. ...[...###@######### #.##. .####.# #...# #.##. #.###...### #.... #.#.......##### #.### ..............# #.# # #.......###.#####.### ###...### #.##.)..... #...# #.##.##.... #<#### ##...###... You could see Ijyb. Vanquished Creatures An orc priest (D:3) An iguana (D:4) An orc wizard (D:4) 2 adders 4 dart slugs 10 orcs 5 bats 6 endoplasms 2 giant cockroaches 10 goblins 7 hobgoblins 2 jackals (D:1) 2 quokkas 9 ball pythons 5 frilled lizards A kobold (D:3) 6 rats 74 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alhimik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | alhimik set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 485 | D:1 | Found a faded altar of an unknown god. 887 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 887 | D:1 | Learned a level 1 spell: Necrotise 1524 | D:2 | Reached skill level 4 in Spellcasting 1784 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2417 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 2417 | D:3 | Learned a level 2 spell: Call Imp 2596 | D:3 | Found a bloodstained altar of Trog. 2596 | D:3 | Found a basalt altar of Yredelemnul. 3222 | D:4 | Found Naprura's CLEARANCE SALE!. 3230 | D:4 | Bought a scroll of immolation for 16 gold pieces 3230 | D:4 | Bought a scroll of identify for 8 gold pieces 3230 | D:4 | Bought 5 curare-tipped darts for 12 gold pieces 3323 | D:4 | Reached skill level 5 in Spellcasting 3526 | D:4 | Reached XP level 6. HP: 29/40 MP: 0/0 3735 | D:4 | Noticed Ijyb 3747 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, nicolae_ecumenical_snake_handling D:2: layout_rooms D:3: layout_basic, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_room D:4: layout_loops_ring, nicolae_shop_clearance, uniq_eustachio, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Hand axe | | 2 || 2 Cast: Magic Dart | 71 | 50 || 121 Searing Ray | 2 | 12 || 14 Call Imp | | 1 || 1 Fulminant Prism | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | 1 || 4 Dodge: Dodged | 2 | 5 || 7 Block: Other | | 3 || 3 Reflection | | 1 || 1