Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1224563336657006935 2165 alhimik the Ducker (level 9, -8/68 HPs) Began as a Djinni Conjurer on Mar 10, 2023. Was a Believer of Makhleb. Mangled by an orc warrior ... wielding a +0 halberd (14 damage) ... on level 6 of the Dungeon. The game lasted 00:19:20 (6758 turns). alhimik the Ducker (Djinni Conjurer) Turns: 6758, Time: 00:19:21 Health: -8/68 AC: 2 Str: 6 XL: 9 Next: 57% Gold: 332 EV: 18 Int: 31 God: Makhleb [**....] SH: 0 Dex: 11 rFire + + . SeeInvis . t - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn p - +4 ring of evasion MPRegen 0.00/turn B - +6 ring of intelligence @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 332 gold pieces. Inventory: Hand Weapons A - a +2 short sword of speed Missiles c - 3 throwing nets h - 2 poisoned darts H - 5 javelins Armour a - a +0 robe (worn) Magical Staves b - a staff of poison t - a staff of conjuration (weapon) Jewellery p - a +4 ring of evasion (left hand) s - a ring of protection from cold B - a +6 ring of intelligence (right hand) C - a ring of fire E - the amulet of Zethraell {Faith *Corrode Int+2 Slay+4} (You found it on level 4 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). *Corrode: It may corrode you when you take damage. G - an amulet of the acrobat Wands q - a wand of polymorph (9) Scrolls d - 2 scrolls of blinking e - a scroll of silence f - 2 scrolls of magic mapping i - a scroll of butterflies j - a scroll of identify k - 3 scrolls of immolation r - 2 scrolls of teleportation x - 2 scrolls of amnesia {unknown} y - a scroll of enchant armour {unknown} F - a scroll of fear {unknown} Potions g - a potion of degeneration {unknown} l - a potion of mutation {unknown} m - 2 potions of heal wounds n - a potion of resistance o - a potion of curing u - 3 potions of haste v - 2 potions of might w - a potion of invisibility {unknown} z - a potion of attraction {unknown} D - a potion of flight {unknown} Skills: - Level 7.0 Fighting - Level 7.0 Dodging - Level 1.7 Stealth + Level 6.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 33% 3d16 2% 4 d - Iskenderun's Mystic Conj/Tloc 67% 2d14 2% 4 e - Dazzling Flash Conj/Hex 100% N/A 1% 3 f - Slow Hex 100% N/A 1% 1 g - Passwall Tmut/Erth 42% N/A 1% 2 h - Wereblood Tmut 51% N/A 1% 2 i - Summon Guardian Gole Hex/Summ 51% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc warrior is heavily wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest! You kill the orc priest! Makhleb accepts your kill. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc! You kill the orc! Makhleb accepts your kill. You feel better. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (severely wounded, 81% to hit) You feel a surge of power! The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (almost dead, 81% to hit) Okay, then. The searing ray misses the orc warrior. * * * LOW HITPOINT WARNING * * * The orc warrior hits you from afar with a +0 halberd! You die... #.# #># #.# #.# #.# #.# #.###########.# #.# #............)# #.# #############.# #.# #.# #.# #.# #.# #.# #.# #@# #<# #)# #.# #o# #.# #)# #.# .). #.# #.# .#. ... # . ### . You could see an orc warrior. Vanquished Creatures Pikel (D:4) Sigmund (D:4) A water moccasin (D:5) Duvessa (D:4) An orc warrior (D:4) An ogre (D:4) An ice beast (D:5) A centaur (D:6) 3 lemures (D:4) A bullfrog (D:6) 2 scorpions 2 wights (D:6) Dowan (D:4) 2 howler monkeys (D:4) 3 hounds 4 orc priests Jessica (D:3) 2 orc wizards (D:6) Natasha (thrice) (D:2) An iguana (D:4) 4 gnolls (D:3) 2 adders (D:4) A white imp (D:6) 4 worms 3 dart slugs 25 orcs 4 bats 7 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins 4 quokkas 10 ball pythons A frilled lizard (D:1) 6 kobolds 10 rats A fulminant prism (D:4) 130 creatures vanquished. Vanquished Creatures (others) 19 fulminant prisms 22 plants 41 creatures vanquished. Grand Total: 171 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alhimik the Djinni Conjurer began the quest for the Orb. 0 | D:1 | alhimik set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 464 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 809 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 809 | D:1 | Learned a level 1 spell: Slow 1095 | D:1 | Found a burning altar of Makhleb. 1260 | D:2 | Noticed Natasha 1264 | D:2 | Killed Natasha 1265 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1330 | D:2 | Noticed Natasha 1337 | D:2 | Killed Natasha 1543 | D:2 | Found a faded altar of an unknown god. 1745 | D:1 | Became a worshipper of Makhleb the Destroyer 1808 | D:2 | Noticed Natasha 1812 | D:2 | Killed Natasha 1813 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1813 | D:2 | Learned a level 2 spell: Passwall 2458 | D:3 | Reached skill level 5 in Spellcasting 2877 | D:3 | Noticed Jessica 2881 | D:3 | Reached * piety under Makhleb 2881 | D:3 | Killed Jessica 2882 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 3212 | D:4 | Noticed Sigmund 3293 | D:4 | Noticed Duvessa 3293 | D:4 | Noticed Dowan 3296 | D:4 | Killed Dowan 3303 | D:4 | Killed Duvessa 3304 | D:4 | Reached skill level 1 in Fighting 3304 | D:4 | Reached XP level 7. HP: 31/47 MP: 0/0 3304 | D:4 | Learned a level 2 spell: Wereblood 3854 | D:4 | Found a staircase to the Ecumenical Temple. 4051 | Temple | Entered the Ecumenical Temple 4391 | D:4 | Killed Sigmund 4392 | D:4 | Reached skill level 5 in Dodging 4392 | D:4 | Reached XP level 8. HP: 47/58 MP: 0/0 4549 | D:4 | Noticed Pikel 4552 | D:4 | Reached ** piety under Makhleb 4553 | D:4 | Killed Pikel 4554 | D:4 | Reached skill level 5 in Fighting 4554 | D:4 | Reached XP level 9. HP: 39/66 MP: 0/0 4554 | D:4 | Learned a level 3 spell: Summon Guardian Golem 4763 | D:4 | Identified the amulet of Zethraell {Faith *Corrode Int+2 | Slay+4} 5173 | D:5 | Entered Level 5 of the Dungeon 6758 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, serial_bayou_lagoon_a, st_stairs_2, minmay_misc_feat_iff D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, grunt_decor_clamped, uniq_natasha D:3: layout_rooms, kennysheep_jessica_study D:4: layout_basic, minmay_temple_entry_gardened_gates, minmay_checkerbox, uniq_sigmund, uniq_pikel, uniq_duvessa D:5: layout_rooms D:6: layout_loops_ring, kennysheep_dice, uniq_menkaure, uniq_grinder Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 | 6.7 Fighting | 1 3 5 7 | 7.0 Dodging | 5 7 | 7.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 5 | 1 | 4 || 10 Cast: Magic Dart | 48 | 68 | 64 || 180 Searing Ray | 1 | 10 | 25 || 36 Fulminant Prism | | 4 | 16 || 20 Iskenderun's Myst | | | 6 || 6 Summon Guardian G | | | 1 || 1 Use: Scroll | | 1 | 11 || 12 Potion | | | 1 || 1 Dodge: Dodged | 5 | 3 | 17 || 25