Dungeon Crawl Stone Soup version 0.32-a0-2055-g96dd062b79 (webtiles) character file. Game seed: 301129686715189068 11 alkaid the Vexing (level 2, 0/21 HPs) Began as a Human Hexslinger on Aug 9, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (104 turns). alkaid the Vexing(Human Hexslinger) Turns: 104, Time: 00:00:54 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 29% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. The goblin completely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The goblin misses you. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal misses you. The jackal closely misses you. The goblin closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (50% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. The jackal bites you. You die... ####.#≈≈ ..#. .. .....#≈≈ #.#.#. #..### ..... ##... #.... #.... ##..†## #######..†. ..##..... ........### ......rh## #######.# ......g@h# ##....# ......##.##### #.....# .............###..#### ......##...#.)....###### ..... ###........)..... ..). #..........[###### ... #..........## . #..........# #..........# You could see 2 jackals, a goblin and a rat. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alkaid the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 69 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 102 | D:1 | HP: 1/21 [jackal (1)] 104 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, minmay_misc_feat_doors Action || total ---------------------------++------- Fire: Sling || 35 Armour: Robe || 30 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 57 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 57 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts