Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 9318256219236501583 17 alkaid the Shield-Bearer (level 2, -5/23 HPs) Began as a Gnoll Wanderer on Aug 17, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (730 turns). alkaid the Shield-Bearer (Gnoll Wanderer) Turns: 730, Time: 00:02:10 Health: -5/23 AC: 3 Str: 12 XL: 2 Next: 62% Magic: 0/5 EV: 16 Int: 12 God: Gold: 21 SH: 7 Dex: 9 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . c - +2 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 13 poisoned darts (quivered) Armour c - a +2 buckler (worn) e - a +0 robe (worn) g - a +0 cloak (worn) Jewellery f - a +5 ring of evasion (left hand) Potions d - a potion of haste Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 6.5 Throwing + Level 0.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 6.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 8% N/A 52% 3 Fugue of the Fallen Necr 2% N/A 65% 3 Ozocubu's Armour Ice 2% N/A 65% 3 Manifold Assault Tloc 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A gnoll comes into view. It is wielding a +0 flail. Casting: Sting (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (poisoned, 69% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. Casting: Sting (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, very poisoned, 69% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. An adder comes into view. Casting: Sting (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, very poisoned, 69% to hit) The sting misses the gnoll. The gnoll completely misses you. Casting: Sting (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, very poisoned, 69% to hit) The sting misses the gnoll. The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll misses you. You barely miss the gnoll. You bite the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +1 halberd of freezing! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #. #. #. # #. .# #g##. ggS #g# #@# #.# #.# #.. ### You could see 4 gnolls and an adder. Vanquished Creatures A ribbon worm (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 kobolds A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alkaid the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | alkaid set off with the following items: a +0 dagger, 13 | poisoned darts, a +2 buckler, a potion of haste, a +0 robe; | and the following spell memorised: Sting; and the following | spells available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 126 | D:1 | Reached XP level 2. HP: 16/23 MP: 5/5 730 | D:2 | HP: 1/23 [gnoll/+1 halberd of freezing (5)] 730 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, nicolae_wormholes D:2: layout_loops_cross, kennysheep_big_empty_room, uniq_robin Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 6.5 Armour | | 0.5 Dodging | | 2.5 Stealth | | 0.5 Shields | | 6.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 139 Bite || 19 Cast: Sting || 7 Armour: Robe || 47 Dodge: Dodged || 125 Block: Buckler || 38