Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 5371682544444339910 94 alkaid the Magician (level 4, 0/34 HPs) Began as a Djinni Conjurer on Aug 17, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1168 turns). alkaid the Magician (Djinni Conjurer) Turns: 1168, Time: 00:04:05 Health: 0/34 AC: 2 Str: 6 XL: 4 Next: 94% Gold: 66 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of fire Potions c - 2 potions of attraction {unknown} d - a potion of curing {unknown} e - 2 potions of heal wounds {unknown} Skills: + Level 2.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits the rat! You kill the rat! Terence hits you with a +0 hand axe! The searing ray hits Terence but does no damage. Terence closely misses you. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence bares his teeth. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence screams, "I'm going to kill you!" Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +0 hand axe. You die... Terence says, "Time to find some more victims." #.# #.# ############ #.# #........... ##'########........... ##....)....#........... #####..........#........... ...##..........#....†...†.. ...##..........#........... ...............#@@......... ....##.........#........... #..###.........#........... ...# #......†..#........... ..## #.........#........... >.# #.........#........... ### #.........##.######## #...[.....##.# ######.......# You could see Terence. Vanquished Creatures Robin (D:2) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 15 goblins 8 hobgoblins 5 kobolds (D:1) 4 quokkas 3 ball pythons (D:2) 2 bats 2 frilled lizards (D:1) 6 rats 54 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:2) 5 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alkaid the Djinni Conjurer began the quest for the Orb. 0 | D:1 | alkaid set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Found a faded altar of an unknown god. 105 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 162 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 329 | D:1 | Learned a level 1 spell: Foxfire 695 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 796 | D:2 | Noticed Robin 802 | D:2 | Killed Robin 1152 | D:2 | Noticed Terence 1168 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, basic_ecumenical_altar, serial_bayou_pond_d, minmay_ruptured D:2: layout_basic, minmay_door_square, minmay_worlds_worst_comb, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.8 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 7 || 68 Searing Ray | 1 | 6 || 7 Foxfire | | 4 || 4 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 4 | 5 || 9