Dungeon Crawl Stone Soup version 0.29-a0-418-gc0181ea820 (webtiles) character file. Game seed: 14676731797770863176 4 almond the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on May 18, 2022. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (386 turns). almond the Magician (Djinni Hedge Wizard) Turns: 386, Time: 00:00:57 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 13 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . g - +0 hunting sling rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 hunting sling (weapon) Missiles h - 59 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls j - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} e - a potion of degeneration {unknown} f - a potion of lignification {unknown} i - a potion of flight {unknown} k - a potion of curing {unknown} Skills: - Level 2.3 Dodging - Level 1.6 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Things that are here: a +0 club; a frilled lizard corpse; a goblin corpse h - 59 stones (gained 16) k - a green potion An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.P≈≈ #.# .PP♣♣♣ #.# P≈≈P≈ #.# #.PP≈ #.# #.##. #.# #.... #.# ##... #J# #... #@##############.# #.#..............# #...#.############ ###...# ##### You could see an endoplasm. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | almond the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 386 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, serial_bayou_pond_c Action || total -------------------------++------- Fire: Hunting sling || 14 Cast: Magic Dart || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 392 | 392 | 0 | 0 | 330 | 1 | 392.0 | Dungeon | 392 | 392 | 0 | 0 | 330 | 1 | 392.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 392 daAuts