Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3594914013920804247 79 amijlee the Caller (level 4, -6/30 HPs) Began as a Merfolk Summoner on Apr 22, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:16:03 (2778 turns). amijlee the Caller (Merfolk Summoner) Turns: 2778, Time: 00:16:04 Health: -6/30 AC: 2 Str: 8 XL: 4 Next: 38% Magic: 1/8 EV: 13 Int: 16 God: Gold: 49 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn l - ring of see invisible MPRegen 0.11/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 short sword h - a +0 dagger (weapon) Missiles c - 13 stones e - 17 arrows j - 50 bolts Armour a - a +0 robe (worn) d - a +0 leather armour Jewellery l - a ring of see invisible (left hand) Scrolls f - a scroll of teleportation i - a scroll of blinking {unknown} Potions k - a potion of attraction Skills: + Level 3.7 Dodging - Level 2.1 Stealth * Level 3.2 Spellcasting + Level 4.4 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Portal Projectile Hex/Tloc 4% N/A 50% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Leda's Liquefaction Hex/Erth 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the orc priest. Your bat barely misses the orc priest. The orc priest misses your bat. Your bat hits the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Your bat writhes in agony! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc priest calls down the wrath of Beogh upon you. You barely resist. The orc priest closely misses your crimson imp. Your crimson imp closely misses the orc priest. The orc priest misses your crimson imp. Your crimson imp hits the orc priest. The orc priest hits your crimson imp with a +0 club. Your crimson imp closely misses the orc priest. The orc priest barely misses your crimson imp. Your crimson imp blinks! You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 club. Your crimson imp blinks! You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 club. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 club. Your crimson imp blinks! You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ## . +# . .#.# #########.#.### #########>............. ...........@5.#.#.#.#### #########o###.#.†......# #.###.#<#......# #...o).......... #####.#.#......# #§#.#......# #o#......... #o####..#.## #.####..#.# You could see an orc priest (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) An orc (D:3) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) 2 quokkas 2 ball pythons (D:1) 4 bats A kobold (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) 3 dart slugs 3 orcs (D:3) 2 endoplasms A goblin (D:2) 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 5 ball pythons (D:1) 3 bats 3 frilled lizards 2 kobolds (D:1) 33 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amijlee the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 521 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 679 | D:1 | Learned a level 2 spell: Call Imp 1102 | D:1 | Reached XP level 3. HP: 20/24 MP: 2/7 1725 | D:2 | Noticed Sigmund 2439 | D:2 | Reached XP level 4. HP: 20/30 MP: 6/8 2778 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, minivault_24, kennysheep_another_room, lemuel_another_geyser D:2: layout_loops_cross, minmay_misc_feat_rugged, kennysheep_generic_room_16, uniq_robin, uniq_sigmund D:3: layout_basic, portal_sewer_entry_d, dreamdust_ecumenical_altar_drowned_temple, small_statue_intersection Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Spellcasting | 3 | 3.2 Stealth | | 2.1 Summonings | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 24 | || 24 Unarmed | 1 | || 1 Dagger | 44 | 26 || 70 Punch | 1 | || 1 Cast: Summon Small Mamm | 47 | 10 || 57 Call Imp | 10 | 4 || 14 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armor: Robe | 19 | 4 || 23 Dodge: Dodged | 99 | 29 || 128