Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 13763798674698069852 16 anacleto the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on Feb 16, 2025. Slain by a kobold ... wielding a +1 dagger of pain (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (695 turns). anacleto the Magician (Deep Elf Hedge Wizard) Turns: 695, Time: 00:01:56 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 4/9 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 14 Spells: 7/10 levels left rFire + . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, fire resistance 1, wild magic 1, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} Potions d - a potion of magic i - a potion of berserk rage {unknown} k - a potion of might {unknown} Skills: + Level 0.3 Short Blades + Level 2.6 Dodging + Level 2.6 Stealth + Level 4.5 Spellcasting + Level 2.3 Conjurations + Level 1.3 Summonings + Level 1.5 Necromancy + Level 1.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 9% 1 b - Call Imp Summ 22% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 16% 2 Blink Tloc 22% N/A 17% 2 Hailstorm Conj/Ice 10% 3d6 34% 3 Mephitic Cloud Conj/Alch/Air 8% N/A 38% 3 Summon Ice Beast Ice/Summ 8% N/A 41% 3 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your flesh is heat resistant. (rF+) Your spells are a little harder to cast, but a little more powerful. Potions are less effective at restoring your health. Message History You climb upwards. There is a stone staircase leading down here. Unknown command. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The kobold closely misses you. The goblin closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The endoplasm closely misses you. The kobold hits you with a +1 dagger of pain. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel resistant to heat. Your system partially rejects the healing effects of potions. You feel less in control of your magic. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The kobold closely misses you. Your cerulean imp says, "The Orb is all yours." Your cerulean imp misses the kobold. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The endoplasm misses you. The kobold hits you with a +1 dagger of pain. You die... ..##.###.#...##### .)...............# #.##.....#.......# .......###.......# ######.# #.#..#..# # #.# #.#.....# # #.# #.##.5..####### #.# #.....JgK§....# #.# #######@#####.# #.# ### #.# #.# #.# #.# #.# #.####### #######.# #.#.....# #.......# #.#.###.# #.####### #...# #.# #.# ##### #.# #.# You could see an endoplasm (ally target), a goblin, a kobold and a friendly cerulean imp (summoned). Vanquished Creatures 4 ball pythons (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 3 goblins (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anacleto the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 254 | D:1 | Learned a level 2 spell: Call Imp 694 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 694 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 694 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 695 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_rooms, nicolae_half_adder Action || total ---------------------------++------- Cast: Magic Dart || 31 Call Imp || 2 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 695 | 683 | 12 | 0 | 599 | 2 | 347.5 | Dungeon | 695 | 683 | 12 | 0 | 599 | 2 | 347.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 2 daAuts