Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 4684744921942495071 52 anacleto the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Apr 3, 2025. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1176 turns). anacleto the Conjurer (Deep Elf Conjurer) Turns: 1176, Time: 00:02:33 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 60% Magic: 6/10 EV: 11 Int: 24 God: Gold: 43 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . f - +4 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons f - a +4 war axe (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls e - 4 scrolls of enchant weapon {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} g - 2 potions of enlightenment {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations + Level 1.2 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Terence barely misses you. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence completely misses you. Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .... ... #.. ... #.# #.# #+# #@# #.# #@# #.# #.# ##.## #.######.[.## #.....#.....# ###........## #.#.###.######## #.#.......[..... #.#####.######## #.# #.# You could see Terence. Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) 6 endoplasms (D:1) 4 goblins 4 hobgoblins A jackal (D:1) 6 kobolds 3 quokkas 2 rats (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anacleto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 313 | D:1 | Reached skill level 1 in Translocations 500 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1165 | D:2 | Noticed Terence 1176 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, minmay_surrounded D:2: layout_loops_corners, minmay_cupped, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.2 Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: War axe || 10 Cast: Magic Dart || 69 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1171 | 0 | 37 | 920 | 2 | 585.5 | Dungeon | 1171 | 1171 | 0 | 37 | 920 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 235 daAuts