Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 18424564723105229460 62 andronian the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 29, 2023. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (2004 turns). andronian the Conjurer (Deep Elf Conjurer) Turns: 2004, Time: 00:02:18 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 0/10 EV: 13 Int: 26 God: Gold: 101 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . i - +3 hand axe of the Sage {spect, rPois Int+2} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons i - the +3 hand axe of the Sage (weapon) {spect, rPois Int+2} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). rPois: It protects you from poison. Armour a - a +0 robe (worn) g - a +0 helmet (worn) Jewellery e - a ring of protection from fire Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} h - a potion of haste {unknown} Skills: + Level 3.4 Dodging - Level 3.2 Stealth * Level 4.1 Spellcasting - Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 60% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! A gnoll comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. The gnoll hits you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### ..# #.# #.# #.# ########.# .g.....#@# .....#.#g## ...g.'.>g.## ....#.....## ## #...#..### # #...##...###### ....#........##...###### #.......#.)##........# #.......#...'........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 worms (D:2) 6 bats 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:2) 4 kobolds 3 quokkas A ball python (D:2) A frilled lizard (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andronian the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 380 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1373 | D:2 | Identified the +3 hand axe of the Sage {spect, rPois Int+2} 1440 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1443 | D:2 | Learned a level 2 spell: Searing Ray 2004 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_hedge_maze, dreamdust_mushroom_princess D:2: layout_basic, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.4 Spellcasting | 4 | 4.1 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Hand axe || 3 Cast: Magic Dart || 52 Searing Ray || 18 Armour: Robe || 4 Dodge: Dodged || 5