Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11083593518428617870 205 angelusfrater the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on Oct 30, 2022. Slain by a tengu (2 damage) ... on level 5 of the Dungeon. The game lasted 00:13:00 (2580 turns). angelusfrater the Conjurer (Octopode Conjurer) Turns: 2580, Time: 00:13:05 Health: 0/33 AC: 1 Str: 6 XL: 5 Next: 83% Magic: 4/9 EV: 12 Int: 22 God: Gold: 160 SH: 3 Dex: 11 Spells: 5/9 levels left rFire . . . SeeInvis . j - +0 rapier rCold . . . Faith . i - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons j - a +0 rapier (weapon) s - a +2 vorpal hand axe Missiles c - 11 stones o - a throwing net Armour i - a +0 buckler (worn) Jewellery p - a ring of ice Wands f - a wand of polymorph (7) Scrolls b - 2 scrolls of blinking {unknown} d - 3 scrolls of noise {unknown} e - 2 scrolls of fog {unknown} g - 4 scrolls of teleportation {unknown} h - 7 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} n - a scroll of fear {unknown} Potions a - a potion of magic k - 2 potions of invisibility {unknown} l - a potion of might {unknown} q - a potion of berserk rage {unknown} r - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 1.5 Short Blades + Level 0.2 Throwing + Level 2.3 Dodging + Level 3.8 Stealth + Level 2.9 Spellcasting + Level 5.0 Conjurations + Level 1.4 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Summon Small Mammal Summ 36% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 17% 1 Necrotise Necr 12% 1d4 17% 1 Dazzling Flash Conj/Hex 28% N/A 19% 3 Vampiric Draining Necr 3% 2d6 45% 3 Fulminant Prism Conj/Hex 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is almost dead. The magic dart hits the orc. You kill the orc! The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc but does no damage. The orc is almost dead. The magic dart hits the orc but does no damage. The orc is almost dead. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The orc hits you with a +2 vorpal hand axe. The magic dart hits the orc. You kill the orc! The two-headed ogre shouts in stereo! Things that are here: a +2 vorpal hand axe; a +0 leather armour s - a +2 vorpal hand axe Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (will become a water nymph, a sea snake, or a swamp worm, chance to affect: 31%) The two-headed ogre evaporates and reforms as a swamp worm! The swamp worm bites you! Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - swamp worm Aim: a swamp worm (will become a swamp dragon, a meliai, or a tyrant leech, chance to affect: 57%) The swamp worm evaporates and reforms as a meliai! The meliai hits you. The meliai barely misses you. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - meliai Aim: a meliai (will become a harpy, a tengu, or a queen bee, chance to affect: 49%) The meliai evaporates and reforms as a tengu! The tengu attacks as you move away! The tengu hits you. The tengu pecks you. You block the tengu's attack. The tengu attacks as you move away! You block the tengu's attack. The tengu pecks you. * * * LOW HITPOINT WARNING * * * The tengu closely misses you. The tengu hits you. * * * LOW HITPOINT WARNING * * * The tengu pecks you. You die... .. . . .#+#.... ####. .......#.# ...#+# .......#.# ####.#.####.....#.### .................... .....#.##......##.# ....†...'..)....@Q######### .#.#.#.##...#......##.....####### #...#....###......)[..)......... .#.###....# #......#............. .....+....# #......##..#........# .##.##....# #......###.#........# ....##....# #......# #..........# ##..##....# #......####'######### ....##....# ####......... You could see a tengu. Vanquished Creatures An ice beast (D:5) A gnoll (D:5) 2 adders 2 worms (D:2) 2 orcs (D:5) 8 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats A frilled lizard (D:2) 3 kobolds 3 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) A jackal (D:2) 2 rats (D:2) 4 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | angelusfrater the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 784 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:1 | Learned a level 1 spell: Summon Small Mammal 935 | D:2 | Noticed Terence 997 | D:2 | Killed Terence 998 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1380 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1936 | D:2 | Reached skill level 1 in Short Blades 2166 | D:3 | Identified the +6 mace "Guhull" {drain, rElec rN++ rCorr | Int-4} 2187 | D:3 | You fall into a shaft and drop 2 floors! 2187 | D:5 | Entered Level 5 of the Dungeon 2199 | D:5 | Noticed an ice beast 2207 | D:5 | Killed an ice beast 2208 | D:5 | Reached skill level 5 in Conjurations 2208 | D:5 | Reached skill level 1 in Summonings 2208 | D:5 | Reached XP level 5. HP: 16/32 MP: 0/9 2331 | D:5 | Reached skill level 1 in Fighting 2570 | D:5 | Noticed a two-headed ogre 2576 | D:5 | Noticed a swamp worm 2576 | D:5 | a two-headed ogre changed into a swamp worm 2577 | D:5 | Noticed a meliai 2577 | D:5 | a swamp worm changed into a meliai 2578 | D:5 | Noticed a tengu 2578 | D:5 | a meliai changed into a tengu 2580 | D:5 | Slain by a tengu Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_cross D:2: layout_rooms, kennysheep_generic_room_6, uniq_terence D:3: layout_loops_ring D:5: layout_basic, cheibrodos_gnoll_hut, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Short Blades | 1 | 1.5 Conjurations | 5 | 5.0 Summonings | 1 | 1.4 Fighting | 1 | 1.0 Throwing | | 0.2 Dodging | | 2.3 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Tentacles | 3 | 3 || 6 Constrict | 3 | 3 || 6 Short sword | 1 | || 1 Unarmed | 1 | || 1 Rapier | 3 | 18 || 21 Throw: Stone | 3 | || 3 Cast: Magic Dart | 50 | 31 || 81 Summon Small Mamm | 4 | 2 || 6 Searing Ray | | 6 || 6 Evoke: Wand | | 3 || 3 Stab: Sleeping | 1 | 2 || 3 Armor: Skin | | 3 || 3 Dodge: Dodged | 4 | 14 || 18 Block: Buckler | 1 | 3 || 4