Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11741215052638216598 49 angelusfrater the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Oct 30, 2022. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1485 turns). angelusfrater the Conjurer (Octopode Conjurer) Turns: 1485, Time: 00:05:13 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 2/6 EV: 13 Int: 22 God: Gold: 74 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 2 potions of attraction {unknown} g - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 0.9 Unarmed Combat + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The worm is severely wounded. You constrict the worm. You kill the worm! There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The gnoll closely misses you. There is a stone staircase leading up here. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is poisoned. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You die... #.........g #......#..# #. #......... .g. #........##.###### #...........#..g@# #...$......##.#### #........##.# #.........#)# #.........#w# #......g..#g# #).......##.# #........').# #..........#### You could see a gnoll (very poisoned). Vanquished Creatures 2 gnolls (D:2) A worm (D:1) 2 ball pythons (D:1) 4 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | angelusfrater the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 329 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 1124 | D:1 | Found a faded altar of an unknown god. 1248 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1484 | D:2 | HP: 1/21 [gnoll/+0 club (1)] 1485 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, shapermc_ecumenical_altar_hornbeckon, moated_statue D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Unarmed Combat | | 0.9 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 8 Tentacles || 2 Punch || 1 Short sword || 13 Cast: Magic Dart || 47 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 28