Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7723143432460057196 586 angelusfrater the Conjurer (level 7, -1/39 HPs) Began as a Gargoyle Conjurer on Nov 1, 2022. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (6 damage) ... on level 6 of the Dungeon. The game lasted 00:14:44 (4381 turns). angelusfrater the Conjurer (Gargoyle Conjurer) Turns: 4381, Time: 00:14:45 Health: -1/39 AC: 9 Str: 11 XL: 7 Next: 37% Magic: 13/13 EV: 11 Int: 20 God: Gold: 302 SH: 0 Dex: 14 Spells: 10/14 levels left rFire . . . SeeInvis + v - +3 dagger "Newtbane" {flame, rN+ SInv} rCold . . . Faith . (no shield) rNeg + + . Spirit . k - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ e - amulet of magic regeneration HPRegen 0.13/turn o - +6 ring of dexterity MPRegen 0.53/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 302 gold pieces. Inventory: Hand Weapons t - a +2 short sword of electrocution v - the +3 dagger "Newtbane" (weapon) {flame, rN+ SInv} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. SInv: It lets you see invisible. Missiles q - 4 boomerangs of dispersal u - 3 curare-tipped darts Armour a - a +0 robe g - a +0 pair of boots (worn) k - a +0 leather armour (worn) Jewellery e - an amulet of magic regeneration (around neck) o - a +6 ring of dexterity (left hand) Wands n - a wand of roots (9) A - a wand of digging (9) Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} j - a scroll of silence {unknown} l - a scroll of fear {unknown} p - 2 scrolls of identify {unknown} x - 2 scrolls of blinking {unknown} y - a scroll of acquirement {unknown} Potions b - 3 potions of magic d - a potion of resistance {unknown} h - 3 potions of curing {unknown} m - a potion of lignification {unknown} r - a potion of brilliance {unknown} s - a potion of mutation {unknown} w - a potion of heal wounds {unknown} z - a potion of flight {unknown} B - a potion of degeneration {unknown} Skills: + Level 1.6 Fighting + Level 2.3 Armour + Level 1.7 Dodging + Level 2.9 Stealth + Level 4.3 Spellcasting + Level 7.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Summon Small Mammal Summ 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 11% 3 Apportation Tloc 8% N/A 16% 1 Necrotise Necr 16% 1d4 16% 1 Scorch Fire 8% 2d5 24% 2 Flame Wave Conj/Fire 18% 2d7 36% 4 Fulminant Prism Conj/Hex 9% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 36% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The grasping roots constrict the gnoll bouda. The grasping roots constrict the gnoll. The roots release their grip on the gnoll bouda. The gnoll escapes! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail. Your attacks no longer feel as feeble. The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! The gnoll is no longer moving quickly. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll is no longer moving quickly. The gnoll hits you with a +0 club. The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll attacks as you move away! The gnoll hits you but does no damage. The gnoll is no longer moving quickly. The gnoll hits you with a +0 flail. There is an open door here. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You die... .P.8.PP.+....#+## .P...PP.#........ ...PPP..#####.... ..# ...PP.......#..... ..# ............#..... ..# .####+##....####+# ..+ #.....#.........# ..# #.....gg..g.....# ..##+#.....#.g.g@....# ...........#.........# .........)g#....###+## ...........#....# .†.........###### ....####....#...## ....# #....'....# ....# #....#....# ....# #....#.#### You could see a gnoll bouda and 4 gnolls. Vanquished Creatures A bullfrog (D:6) 2 necrophages 3 scorpions A hound (D:5) 2 iguanas 5 gnolls 2 adders 2 worms 2 dart slugs 5 orcs 7 endoplasms 4 giant cockroaches 6 goblins 7 hobgoblins 2 jackals (D:3) 4 quokkas 5 ball pythons 5 bats 6 frilled lizards A kobold (D:2) 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | angelusfrater the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed translucent door. 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 427 | D:1 | Found a faded altar of an unknown god. 530 | D:1 | You fall into a shaft and drop 1 floor! 876 | D:1 | Reached skill level 5 in Conjurations 1311 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 2099 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/7 2149 | D:3 | Learned a level 2 spell: Searing Ray 2151 | D:3 | Learned a level 1 spell: Summon Small Mammal 2773 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/9 2833 | D:4 | Identified the +3 dagger "Newtbane" {flame, rN+ SInv} 3408 | D:5 | Entered Level 5 of the Dungeon 3540 | D:5 | Reached skill level 6 in Conjurations 3620 | D:5 | Reached XP level 6. HP: 30/32 MP: 7/11 3701 | D:5 | Reached skill level 1 in Armour 4283 | D:6 | Reached XP level 7. HP: 36/36 MP: 11/13 4292 | D:6 | Reached skill level 1 in Fighting 4326 | D:6 | Reached skill level 7 in Conjurations 4381 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, ebering_ecumenical_altar_rust, hangedman_glass_teeth, chequers_avenue D:2: layout_basic D:3: layout_rooms, kennysheep_flooded_box D:4: layout_loops_ring D:5: layout_basic D:6: layout_gridville, slow_altar_2, minmay_temple_entry_grid, nicolae_ossuary_entry_catacombs, dreamdust_mushroom_princess, st_stairs_9 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 3 4 | 4.3 Armour | 2 | 2.3 Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 68 | 18 || 169 Searing Ray | | 8 | 3 || 11 Evoke: Wand | | 1 | 1 || 2 Armor: Robe | 2 | | || 2 Leather armour | | 8 | 5 || 13 Dodge: Dodged | | 6 | 9 || 15