Dungeon Crawl Stone Soup version 0.32-a0-1591-ga9aa173657 (webtiles) character file. Game seed: 2907339963887221795 1 ankus the Chiller (level 1, 0/13 HPs) Began as a Coglin Ice Elementalist on June 28, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (25 turns). ankus the Chiller(Coglin Ice Elementalist) Turns: 25, Time: 00:00:10 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting - Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 17% 3 Ozocubu's Armour Ice 11% N/A 17% 3 Summon Ice Beast Ice/Summ 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History 2 jackals come into view. A jackal comes into view. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. You kill the jackal! Unknown command. The jackal barks! You hear an angry hiss. A ball python comes into view. You see here a +0 mace. The jackal barks! You start attuning to your weapon. You continue attuning to your +0 mace. x2 The jackal barks! The jackal barely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. You continue attuning to your +0 mace. The ball python bites you. The ball python constricts you. The jackal bites you. You continue attuning to your +0 mace. The ball python bites you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......#.#.# +.>.>.>.+.#.# #...$...#.#.# ### #########.#.# .... #.......#.#.# ..... +...<...'.#.###..... #.......#.#......... #########...hh...... ####@h...... #.S...... #####.### .# # You could see 3 jackals and a ball python. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Coglin Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, hex_medium Action || total ---------------------------++------- Cast: Freeze || 2 Armour: Robe || 16 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts