Dungeon Crawl Stone Soup version 0.32-a0-1637-gcffdeba968 (webtiles) character file. Game seed: 8275612659985961712 0 ankus the Vexing (level 1, 1/15 HPs) Began as a Coglin Hexslinger on July 1, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:23 (27 turns). ankus the Vexing(Coglin Hexslinger) Turns: 27, Time: 00:00:24 Health: 1/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling {Cedro} rCold . . . d - -2 sling {Ashmeen} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (1 -> -9), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Cedro} d - a -2 sling (offhand) {Ashmeen} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions e - a potion of mutation {unknown} Skills: + Level 1.0 Fighting + Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an adder (38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you. The adder barely misses you. Unknown command. Fire: a) +1 sling {Cedro} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 38% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. Fire: a) +1 sling {Cedro} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! Fire: a) +1 sling {Cedro} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# ### ...##.. ##....∩#.# ###........# ...$....... #........# .####^....#.# .........##@### .........##S#.###### #............... #.###.....#>#### .......##.#.# ###.#######.## ... ##r# ... You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 14 | D:1 | You fall into a shaft and drop 1 floor! 14 | D:2 | Found Zodunt's Weapon Boutique. 27 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_corners, chequers_serial_rivers_micro_e D:2: layout_loops_ring, basic_altar, serial_shops, shop_coins, nicolae_shop_tiny_waterfront, shop, shop, nicolae_shop_tiny_glass, minmay_lizard_pond Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 2 | 14.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 2 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 14 daAuts D:1: 14 daAuts