Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 3644941127759240083 48 ankus the Magician (level 4, -3/33 HPs) Began as a Djinni Hexslinger on July 8, 2024. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:01:22 (144 turns). ankus the Magician(Djinni Hexslinger) Turns: 144, Time: 00:01:25 Health: -3/33 AC: 3 Str: 7 XL: 4 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 16 rFire + + . f - +2 flail (protect) rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-4 HP) @: weak-willed, jinxed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +1 sling f - a +2 flail of protection (weapon) Missiles d - 4 javelins Armour c - a +0 robe (worn) e - a +0 helmet (worn) Scrolls b - a scroll of silence {unknown} g - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions i - 2 potions of lignification {unknown} Skills: + Level 2.0 Fighting + Level 0.8 Maces & Flails - Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes Level 0.0 Charms + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations Level 0.0 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 8% 2 b - Sigil of Binding Hex 12% N/A 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Cause Fear Hex 6% N/A 45% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 f - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Alchemy skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Foxfire wells up from within. Spell assigned to 'f'. You have reached level 4! You feel agile. The sprites lose interest in your situation. You see here a scroll labelled KOIREO ITRUSYU. g - a scroll labelled KOIREO ITRUSYU You see here a scroll labelled BERGHOD FENOI. h - a scroll labelled BERGHOD FENOI You see here 2 grey potions. i - 2 grey potions You feel your willpower return. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Fire whirls out from your hands. You resist. Casting: Inner Flame (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) The ogre is filled with an inner flame. Casting: Inner Flame (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #####....### #.# ..# # ##. ...#......###.# ..##.. ...###.#.......#..##..... .....$......#............ .....#.>..#...#.†.##### #..#............## ###...............#####. ##.......O..............# #..#....@#..........#.... #....#..............# ... ####.#........####... .# #.#...##..## #.##. . . ###........## #.. .. ...#...#...####### ### .. .................... ... ............#####... ....#.##....#...... You could see an ogre (inner flame). Vanquished Creatures A bombardier beetle (D:4) 2 ufetubi (D:4) 2 endoplasms A giant cockroach (D:4) A hobgoblin (D:3) A quokka (D:4) A frilled lizard (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | ankus set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 55 | D:4 | Reached XP level 2. HP: 22/22 MP: 0/0 99 | D:4 | Noticed a bombardier beetle 115 | D:4 | Killed a bombardier beetle 116 | D:4 | Reached XP level 3. HP: 20/28 MP: 0/0 116 | D:4 | Learned a level 1 spell: Foxfire 116 | D:4 | Reached XP level 4. HP: 23/33 MP: 0/0 139 | D:4 | Noticed an ogre 144 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, minmay_misc_feat_alley D:2: layout_rooms, basic_altar, nicolae_half_adder D:3: layout_basic, grunt_ministairs_8 D:4: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | 2 | 2.0 Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Maces & Flails | | 0.8 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 7 | || 7 Fire: Sling | 17 | || 17 Cast: Jinxbite | 4 | 1 || 5 Inner Flame | | 1 || 1 Use: Scroll | 1 | || 1 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 0 | 4 | 37.8 | Dungeon | 151 | 151 | 0 | 0 | 0 | 4 | 37.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 102 daAuts D:3: 31 daAuts D:2: 10 daAuts D:1: 6 daAuts