Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 14170960405055882861 3 ankus the Magician (level 1, 17/17 HPs) Began as a Djinni Hexslinger on July 8, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (178 turns). ankus the Magician(Djinni Hexslinger) Turns: 178, Time: 00:01:00 Health: 17/17 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 14 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 1.6 Ranged Weapons - Level 2.1 Dodging + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes Level 0.0 Charms + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations Level 0.0 Transmutations + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 b - Sigil of Binding Hex 9% N/A 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Cause Fear Hex 4% N/A 58% 4 e - Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm hits you but does no damage. The endoplasm hits you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! HP restored. There is a stone staircase leading down here. You fly downwards. Level annotation: Sigmund There is a stone staircase leading up here. Sigmund is nearby! You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund barely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund closely misses you. You are too confused! You are too confused! You are too confused! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .. ### ####. #.. ... #.# #.# #.####.# #.##...# #....### ###@.@### #.......#####.# #...#.#........ #.###.#.#####.# ... #.#.# #.## #.#.# #. #.#.# # #.#.# ..#.# You could see Sigmund. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | ankus set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 51 | D:2 | Noticed Sigmund 178 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, shapermc_ecumenical_altar_ellora D:2: layout_basic, hangedman_decor_points, uniq_robin, uniq_terence, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 20 Use: Scroll || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 156 | 29 | 0 | 0 | 2 | 92.5 | Dungeon | 185 | 156 | 29 | 0 | 0 | 2 | 92.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts D:2: 55 daAuts