Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 16510179317869644585 24 ankus the Conjurer (level 2, -1/20 HPs) Began as an Armataur Conjurer on May 4, 2025. Engulfed by a steam dragon's steam (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:21 (332 turns). ankus the Conjurer (Armataur Conjurer) Turns: 332, Time: 00:03:22 Health: -1/20 AC: 4 Str: 12 XL: 2 Next: 79% Magic: 3/5 EV: 8 Int: 18 God: Gold: 43 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . c - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking e - a scroll of poison {unknown} g - a scroll of vulnerability {unknown} Potions b - 2 potions of magic f - a potion of moonshine {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 36% 2x1d5 8% 1 Call Canine Familiar Summ 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found a dagger. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You roll towards the goblin! You roll towards the goblin! You hit the goblin. You freeze the goblin. You kill the goblin! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 club; a goblin corpse Found 11 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! You see here 11 gold pieces. You now have 43 gold pieces (gained 11). The hobgoblin hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The hobgoblin hits you but does no damage. The searing ray hits the hobgoblin! You kill the hobgoblin! You stop channelling your searing ray. A steam dragon comes into view. The steam dragon hisses angrily. Okay, then. The steam dragon breathes steam at you. The ball of steam hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of scalding steam. You die... .# .# .# ## .# #### #### .. ##.######.. ..# #D###§......#.# #.# #.§§§§.####.#.#####.## #.###@##.............. .. #.##.##.#.#####.## #.# #.##.##.#.# #.## .. #.......#.. ..# . ####.####### #### #.# #.. #### There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 giant cockroaches A hobgoblin (D:4) An orc (D:2) 3 quokkas 2 bats (D:1) 2 frilled lizards 7 goblins 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 74 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 83 | D:1 | Learned a level 2 spell: Searing Ray 168 | D:2 | Reached skill level 4 in Conjurations 330 | D:4 | Noticed a steam dragon 332 | D:4 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, hellmonk_ecumenical_altar_zigzags, minmay_surrounded D:3: layout_basic D:4: layout_loops_cross, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 6 Unarmed || 1 Cast: Magic Dart || 30 Searing Ray || 10 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 14