Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 17976522738828959392 476 ankus the Magician (level 7, -3/47 HPs) Began as a Djinni Fire Elementalist on May 4, 2025. Shot with a sling bullet by a goblin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:07:55 (894 turns). ankus the Magician (Djinni Fire Elementalist) Turns: 894, Time: 00:07:55 Health: -3/47 AC: 2 Str: 7 XL: 7 Next: 33% Gold: 15 EV: 10 Int: 19 God: SH: 4 Dex: 13 rFire + + + e - staff of cold rCold . . . i - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... c - ring of protection from fire Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +3 short sword of distortion h - a +2 heavy flail Armour a - a +0 robe (worn) i - a +0 buckler (worn) Magical Staves e - a staff of cold (weapon) Jewellery c - a ring of protection from fire (worn) Scrolls b - a scroll of identify d - a scroll of teleportation g - a scroll of fog Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.6 Shields + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations + Level 5.9 Forgecraft + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 56% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 56% 2d14 4% 3 d - Inner Flame Hex/Fire 28% N/A 4% 3 e - Flame Wave Conj/Fire 28% 2d9 17% 4 f - Sandblast Erth 56% 2d13 1% 1 g - Jinxbite Hex 56% N/A 2% 2 h - Static Discharge Conj/Air 56% 3-6/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the goblin! You kill the goblin! A goblin comes into view. It is wielding a +0 sling. The goblin shoots a sling bullet. You block the sling bullet. The foxfire hits the goblin. The goblin is moderately wounded. The foxfire hits the goblin. You kill the goblin! The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. You see here a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin, wielding a +0 club (severely wounded, chance to affect: 92%) The hobgoblin is filled with an inner flame. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. You block the sling bullet. The goblin shoots a sling bullet. The sling bullet hits you. You die... ...~≈÷~~~~~~~~~~~~~~~≈~≈~≈~~~~~~~ )...)≈≈≈≈~≈≈≈~~≈≈≈≈≈~≈≈≈~~≈≈~≈≈≈~ ...[≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈##### ÷)########################### # ...#(......#.....## #..... # ...#÷......)......###...... # ...#########.......#....... ## ....#..)...........#...g... #≈ ....'...........@)$)gg..... #≈ ....#.......)......#..gg... #≈ ...#########.......#....... ## ...#÷.....)'......###...... # ...#(......#.....## #..... # ################## ##### # # ≈ You could see 2 hobgoblins and 3 goblins. Vanquished Creatures Grinder (D:3) Edmund (D:4) An orc priest (D:4) An iguana (D:3) An orc wizard (D:4) A gnoll (D:4) 3 adders 2 orcs (D:4) 5 endoplasms 9 hobgoblins 4 jackals (D:4) A quokka (D:3) 3 ball pythons A bat (D:3) A frilled lizard (D:1) A giant cockroach (D:3) 14 goblins 5 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | ankus set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Found Hiss's General Store. 85 | D:3 | Noticed Grinder 151 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 372 | D:4 | Noticed Edmund 390 | D:4 | Reached XP level 3. HP: 12/25 MP: 0/0 390 | D:4 | Learned a level 1 spell: Sandblast 395 | D:4 | Killed Edmund 396 | D:4 | Reached skill level 1 in Fighting 396 | D:4 | Reached XP level 4. HP: 10/32 MP: 0/0 396 | D:4 | Reached XP level 5. HP: 12/37 MP: 0/0 396 | D:4 | Learned a level 2 spell: Jinxbite 464 | D:4 | Reached XP level 6. HP: 7/42 MP: 0/0 519 | D:3 | Reached skill level 5 in Spellcasting 519 | D:3 | Reached skill level 5 in Conjurations 519 | D:3 | Reached skill level 5 in Hexes 519 | D:3 | Reached skill level 5 in Summonings 519 | D:3 | Reached skill level 5 in Necromancy 519 | D:3 | Reached skill level 5 in Translocations 519 | D:3 | Reached skill level 5 in Forgecraft 519 | D:3 | Reached skill level 5 in Fire Magic 519 | D:3 | Reached skill level 5 in Ice Magic 519 | D:3 | Reached skill level 5 in Air Magic 519 | D:3 | Reached skill level 5 in Earth Magic 519 | D:3 | Reached skill level 5 in Alchemy 694 | D:3 | HP: 2/42 [Grinder/nerve-wracking pain (13)] 702 | D:3 | Killed Grinder 703 | D:3 | Reached XP level 7. HP: 1/47 MP: 0/0 703 | D:3 | Learned a level 2 spell: Static Discharge 893 | D:4 | HP: 2/47 [goblin/sling bullet (6)] 894 | D:4 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_rooms, serial_shops, nicolae_shop_real_fake_doors, minmay_tromino_v7 D:2: layout_loops_corners D:3: layout_basic, uniq_grinder D:4: minmay_goblin_kobold_castle, layout_loops_cross, minmay_temple_entry_ruins, hangedman_decor_slide_cut, minmay_fractal_squares_diagonal_5, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Forgecraft | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Shields | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 2 | || 2 Cast: Foxfire | 24 | 24 | 9 || 57 Scorch | 3 | 16 | 8 || 27 Inner Flame | 1 | 3 | 3 || 7 Use: Scroll | 2 | 1 | || 3 Potion | | 1 | || 1 Armour: Robe | 1 | 9 | 6 || 16 Dodge: Dodged | | 12 | 2 || 14 Block: Buckler | | | 3 || 3