Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 12831571526920083148 1092 ankus the Vexing (level 8, 53/58 HPs) Began as a Coglin Hexslinger on May 5, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:12:32 (943 turns). ankus the Vexing (Coglin Hexslinger) Turns: 943, Time: 00:12:33 Health: 53/58 AC: 5 Str: 9 XL: 8 Next: 31% Magic: 15/15 EV: 11 Int: 12 God: Gold: 98 SH: 0 Dex: 19 Spells: 7/17 levels left rFire + . . a - +2 sling {Zorawar} rCold + . . j - +0 sling {Bintanath} rNeg . . . k - +1 robe {rC+ rF+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.14/turn %: no passive effects @: weak-willed, studying Fighting, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, poor constitution 1, poison resistance, inability to read after injury 1, efficient magic 1 a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Zorawar} d - a -2 sling {Amurritum} j - a +0 sling (offhand) {Bintanath} Armour c - a +0 robe k - a +1 robe of resistance (worn) Wands l - a wand of polymorph (9) Scrolls b - a scroll of fog e - a scroll of teleportation g - a scroll of enchant armour Potions i - a potion of invisibility {unknown} n - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 5.0 Spellcasting - Level 5.0 Hexes - Level 2.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 3% 2 b - Inner Flame Hex/Fire 11% N/A 14% 3 c - Cause Fear Hex 7% N/A 26% 4 d - Apportation Tloc 6% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 8% 3 Kinetic Grapnel Frge 12% 1d4 21% 1 Poisonous Vapours Alch/Air 12% 1d1 21% 1 Summon Small Mammal Summ 12% N/A 21% 1 Mercury Arrow Conj/Alch 6% 2d5 30% 2 Launch Clockwork Bee Frge 3% N/A 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Eringya's Surprising Cr Summ 3% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Nemelex Xobeh Uskayaw Annotations: D:6 exclusion: staircase D:7 Joseph Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Your body sometimes grows weak upon taking damage. You are resistant to poisons. (rPois) You occasionally lose the ability to read scrolls when taking damage. Spells you cast cost 1 less MP (to a minimum of 1). Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The scorpion stings you! Unknown command. Fire: j) +0 sling {Bintanath} Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, chance to call a sprite on attack: 49%, 62% to hit) You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is severely wounded. A giggling sprite leaps out and makes the scorpion trip over its own legs. The scorpion is almost dead. The scorpion barely misses you. The scorpion stings you. Fire: j) +0 sling {Bintanath} Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, heavily drained, chance to call a sprite on attack: 62%, 62% to hit) You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. A giggling sprite leaps out and smacks the scorpion with its own pincer. The scorpion is almost dead. The scorpion closely misses you. Fire: j) +0 sling {Bintanath} Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, heavily drained, chance to call a sprite on attack: 62%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. A giggling sprite leaps out and makes the scorpion trip over its own legs. You kill the scorpion! The jinxing sprites lose interest in you. You see here a scorpion corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.# #.# #.## #.# #..# #.# ##.## #.# #..# #.#### ## ##.#### #.##.. .. #.†..##### #.##.# # ####.....### #.##.# ## #####.@.#### #.##.###. ###.....# #.##.#... ####...#........ #.#.....### #...##..... ##.>##.#### ##.#### # #.# # #.# # There were no monsters in sight! Vanquished Creatures Prince Ribbit (D:6) A water moccasin (D:6) An ice beast (D:6) 2 sky beasts (D:6) A bullfrog (D:6) 2 scorpions 3 wights 2 jellies A hound (D:5) An iguana (D:5) 4 adders A shadow imp (D:5) 2 ufetubi (D:6) 3 endoplasms (D:1) A giant cockroach (D:3) 3 hobgoblins 2 ball pythons A bat (D:3) A frilled lizard (D:1) 4 goblins 5 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ankus the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 37 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 42 | D:1 | Learned a level 2 spell: Jinxbite 149 | D:3 | Reached XP level 3. HP: 14/26 MP: 3/6 180 | D:4 | Found a hide-covered altar of Uskayaw. 190 | D:4 | Found a sparkling altar of Nemelex Xobeh. 228 | D:4 | Noticed a scorpion 234 | D:4 | Killed a scorpion 235 | D:4 | Reached XP level 4. HP: 32/32 MP: 4/9 239 | D:4 | Learned a level 3 spell: Inner Flame 307 | D:5 | Entered Level 5 of the Dungeon 392 | D:6 | Reached XP level 5. HP: 17/37 MP: 7/10 425 | D:6 | Noticed Prince Ribbit 431 | D:6 | Killed Prince Ribbit 432 | D:6 | Reached XP level 6. HP: 29/44 MP: 8/12 448 | D:6 | Learned a level 4 spell: Cause Fear 458 | D:7 | Noticed Joseph 465 | D:6 | Noticed a water moccasin 478 | D:6 | Killed a water moccasin 479 | D:6 | Reached XP level 7. HP: 29/52 MP: 7/13 515 | D:6 | Identified the quill talisman of Sodwa {+Blink rF+++ Str+4 | Slay-2} 534 | D:6 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 534 | D:6 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 534 | D:6 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 534 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 718 | D:6 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [hidden defects] 781 | D:6 | Reached skill level 5 in Hexes 788 | D:6 | Learned a level 1 spell: Apportation 802 | D:6 | Gained mutation: Your body sometimes grows weak upon taking | damage. [hidden defects] 802 | D:6 | Lost mutation: You have hidden genetic defects. [hidden | defects expressed] 864 | D:7 | Reached skill level 5 in Spellcasting 864 | D:7 | Reached XP level 8. HP: 58/58 MP: 11/15 943 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_basic, uniq_terence, uniq_jessica D:3: minmay_general_purpose_star, layout_basic, mainiacjoe_overflow_boulevard, minmay_liquid_box, minivault_5, serial_bayou_lake_a D:4: layout_gridville, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_trees D:5: layout_loops_corners D:6: layout_basic, serial_shops, kennysheep_mini, uniq_prince_ribbit1 D:7: layout_layer_cave, mainiacjoe_overflow_tiny_flanked, evilmike_ruin_ashenzari, serial_park_tiny_2, sword_in_stone, uniq_joseph, uniq_blorkula_the_orcula, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 5 | 5.0 Hexes | 3 4 5 | 5.0 Fire Magic | 2 | 2.0 Fighting | 2 3 | 3.0 Ranged Weapons | 2 3 4 | 4.8 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 80 | 66 | 124 || 270 Cast: Jinxbite | 4 | 7 | 14 || 25 Inner Flame | | | 3 || 3 Apportation | | | 1 || 1 Cause Fear | | | 1 || 1 Use: Potion | 1 | 1 | 2 || 4 Scroll | | 2 | 3 || 5 Armour: Robe | 5 | 17 | 18 || 40 Skin | | 5 | || 5 Dodge: Dodged | 11 | 10 | 23 || 44