Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7ad2a (webtiles) character file. Game seed: 3812500828451054425 245 annaturhan the Conjurer (level 6, -3/33 HPs) Began as a Gargoyle Conjurer on May 3, 2024. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:25:27 (4089 turns). annaturhan the Conjurer (Gargoyle Conjurer) Turns: 4089, Time: 00:25:28 Health: -3/33 AC: 7 Str: 11 XL: 6 Next: 10% Magic: 0/12 EV: 10 Int: 20 God: Gold: 108 SH: 0 Dex: 8 Spells: 6/13 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg + . . a - +1 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weak-willed, very slow A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +1 robe (worn) Scrolls c - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions h - a potion of degeneration {unknown} Skills: + Level 0.6 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.1 Spellcasting + Level 6.2 Conjurations + Level 0.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Silence Hex/Air 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Splash! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (74% to hit) The searing ray hits the crocodile! The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! Splash! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - crocodile Okay, then. Okay, then. Okay, then. As you read the scroll labelled FEORAO XOME, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The crocodile closely misses you. As you read the scroll labelled SITURU FOGHAMP, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The crocodile bites you. The crocodile drags you backwards! Splash! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, moderately wounded, weak-willed, 74% to hit) The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled CIRGHA UCSYKHILAOZ, it dissolves into smoke. It was a scroll of fog. The crocodile bites you but does no damage. The crocodile bites you! You die... #### ##~.## ###~~~.####### #∩∩~~~~......† ############## ##########≈~≈≈≈≈≈≈≈~≈ #≈§l@§~~~~~~~†~..~..~ #≈§§#############..## ###≈≈§#§# #### †~~~~##.# ~.....$.# ..####### . You could see a crocodile (weak-willed). Vanquished Creatures A scorpion (D:3) Terence (D:2) A sickly merfolk siren (Sewer) Robin (D:2) 2 adders A river rat (Sewer) 5 ribbon worms (D:2) 3 orcs 8 ball pythons 3 endoplasms 5 giant cockroaches 12 goblins 10 hobgoblins 4 jackals 3 quokkas 2 bats 5 frilled lizards 9 kobolds 14 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | annaturhan the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/5 285 | D:1 | Found Nutyb's Antique Weapon Shoppe. 1217 | D:1 | Found a faded altar of an unknown god. 1298 | D:2 | Learned a level 2 spell: Searing Ray 1302 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1542 | D:2 | Reached skill level 5 in Conjurations 1596 | D:2 | Noticed Robin 1862 | D:2 | Killed Robin 1882 | D:1 | Reached XP level 4. HP: 3/24 MP: 0/8 2027 | D:2 | Learned a level 4 spell: Fulminant Prism 2757 | D:2 | Noticed Terence 2764 | D:2 | Killed Terence 2765 | D:2 | Reached XP level 5. HP: 28/28 MP: 0/10 3775 | D:3 | Reached skill level 6 in Conjurations 3778 | D:3 | Found a glowing drain. 3782 | Sewer | Entered a sewer 4076 | Sewer | Reached XP level 6. HP: 33/33 MP: 5/12 4089 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, shapermc_ecumenical_altar_petra D:2: minmay_angry_zag, layout_rooms, minmay_box_of_dots, uniq_terence, uniq_robin D:3: layout_basic, gup_sewer_entry_bowl Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 3 4 | 4.1 Fighting | | 0.6 Dodging | | 1.5 Stealth | | 2.1 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Punch | 1 | || 1 Dagger | 3 | 12 || 15 Cast: Magic Dart | 51 | 69 || 120 Searing Ray | 6 | 20 || 26 Use: Potion | 3 | || 3 Scroll | 1 | 4 || 5 Stab: Invisible | 1 | || 1 Armour: Robe | 39 | 31 || 70 Dodge: Dodged | 29 | 19 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4130 | 3985 | 145 | 1798 | 1616 | 4 | 1032.5 | Dungeon | 3797 | 3652 | 145 | 1610 | 1616 | 3 | 1265.7 | Sewer | 332 | 332 | 0 | 188 | 0 | 1 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1962 daAuts D:2: 1767 daAuts Sewer: 332 daAuts D:3: 68 daAuts