Dungeon Sprint DCSS version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 2084976831486213139 0 anonymouscript the Digger (level 1, -1/10 HPs) Began as a Gargoyle Earth Elementalist on Mar 17, 2025. Slain by a merfolk siren ... wielding a +0 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:51 (8 turns). anonymouscript the Digger (GrEE) Turns: 8, Time: 00:00:51 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: - Level 1.5 Dodging + Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (asleep, 100% to hit) The blast of sand hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 77% to hit) The blast of sand hits the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x2 Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, 77% to hit) The blast of sand hits the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is an open door here. The merfolk siren chants its luring song. You are too mesmerised to rage. You cannot move away from the merfolk siren! Okay, then. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+###.## ##.##.m.# +.<.'@# ##.##...# #+###.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | anonymouscript the Gargoyle Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a merfolk siren 8 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 3 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts