Dungeon Sprint DCSS version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 6511625727259809977 0 anonymouscript the Shield-Bearer (level 1, -11/33 HPs) Began as a Troll Fighter on May 5, 2025. Mangled by a merfolk siren ... wielding a +0 spear (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (15 turns). anonymouscript the Shield-Bearer (Troll Fighter) Turns: 15, Time: 00:00:11 Health: -11/33 AC: 4 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 4 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . - Claws rCold . . . b - +0 kite shield rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth HPRegen 1.05/turn MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 2.4 Fighting + Level 2.4 Dodging + Level 2.6 Shields + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x3 The weeping skull's misery bubbles over. The wave of grief passes through you. The weeping skull releases gushing sobs. The wave of grief passes through you. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! You close the door. A merfolk siren opens the door. The merfolk siren hits you with a +0 spear. There is an open door here. You closely miss the merfolk siren. The merfolk siren hits you with a +0 spear. You scratch the merfolk siren but do no damage. The merfolk siren hits you with a +0 spear. You miss the merfolk siren. The merfolk siren hits you with a +0 spear. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you with a +0 spear. You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You scratch the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ## ## ##° °## zz z. ## ☼#z ##.# #+# #...##.## #m@.<.+ #...##.## ##.# #+# ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | anonymouscript the Troll Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 5 | D | Noticed a merfolk siren 15 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 1