Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 6808632435890810720 16 arandomgamer the Magician (level 2, 21/21 HPs) Began as a Djinni Hedge Wizard on Feb 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (975 turns). arandomgamer the Magician (Djinni Hedge Wizard) Turns: 975, Time: 00:02:03 Health: 21/21 AC: 3 Str: 9 XL: 2 Next: 75% Gold: 13 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn d - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a scarf of harm k - a +0 cloak (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls e - a scroll of torment {unknown} h - a scroll of noise {unknown} j - a scroll of blinking {unknown} Potions g - a potion of cancellation {unknown} i - a potion of flight {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Slow Hex 60% N/A 4% 1 c - Blink Tloc 30% N/A 6% 2 d - Call Imp Summ 15% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! An endoplasm comes into view. An endoplasm is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Done exploring. Done exploring. You see here a quokka corpse. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...~....~...###........ #.............##........ #.........:............. #......##....###........ ####.#.####.####........ #..#'# #............. ##.##.## ######........ ###..#...# #........ ###...##..@# #........ ##...####...# #.#####.. #..### ##...## #.# #.. #.######..⌠..##### #.# #.. #.##.............###.# #.. #.+.....⌠.<.⌠.....'..# ##.. ####.............##### #... #####..⌠..##### #... ##...## #... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arandomgamer the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | arandomgamer set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 240 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 975 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, palyth_stone_intersect, minmay_misc_feat_chi, skrybe_limestone_x, nicolae_figureground_pulse Action || total ---------------------------++------- Cast: Magic Dart || 36 Slow || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 900 | 74 | 0 | 765 | 1 | 974.0 | Dungeon | 974 | 900 | 74 | 0 | 765 | 1 | 974.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts