Dungeon Sprint DCSS version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 18416184499556585363 0 arandomgamer the Trooper (level 1, -4/20 HPs) Began as a Djinni Berserker on Mar 8, 2023. Was a Follower of Trog. Slain by a river rat (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:04 (24 turns). arandomgamer the Trooper (Djinni Berserker) Turns: 24, Time: 00:00:05 Health: -4/20 AC: 2 Str: 16 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 8 God: Trog [*.....] SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 falchion rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 2.0 Armour + Level 2.1 Dodging You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, arandomgamer the Djinni Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door to the Entrance Hall (Safe) here. You reach down and open the door. A river rat comes into view. There is an open door to the Storerooms (Easy) here. The helpless river rat fails to defend itself. You hit the river rat but do no damage. The river rat bites you. You hit the river rat but do no damage. The river rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the river rat. The river rat barely misses you. You closely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat closely misses you. The river rat misses you. You barely miss the river rat. The river rat completely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You barely miss the river rat. You punch the river rat, but do no damage. The river rat is moderately wounded. The river rat bites you. You die... ##########++ #+ #........... +. #......#..#. ######.##........... ......r@'........... ###+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arandomgamer the Djinni Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 20 | D | HP: 1/20 [river rat (4)] 24 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Falchion || 9 Punch || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts