Dungeon Crawl Stone Soup version 0.26.0-3-g156281e41b (webtiles) character file. Game seed: 1080098600464701456 88 archon2 the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Jan 10, 2021. Slain by a sky beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:44 (3246 turns). archon2 the Conjurer (Octopode Conjurer) Turns: 3246, Time: 00:05:45 Health: -1/28 AC: 1 Str: 6 XL: 4 Next: 54% Magic: 0/7 EV: 13 Int: 21 God: Gold: 127 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of magic regeneration rElec . Harm . o - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.35/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles g - 23 sling bullets q - 7 poisoned darts (quivered) Jewellery h - an amulet of magic regeneration (around mantle) o - a ring of protection from cold (left tentacle) Scrolls b - a scroll of amnesia {unknown} c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} f - 3 scrolls of remove curse {@r2} i - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of magic mapping {unknown} p - a scroll of fear {unknown} Potions e - 2 potions of heal wounds {unknown} j - a potion of cancellation {unknown} l - 3 potions of mutation {unknown} m - a potion of lignification {unknown} r - a potion of haste {unknown} Skills: + Level 1.4 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 92% 1% 1 b - Searing Ray Conj 46% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 24% 16% 3 Fulminant Prism Conj/Hex 6% 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray hits something. Something hits you. Something shocks you. The searing ray hits something. You finish channeling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is severely wounded. The sky beast misses you. The searing ray hits the sky beast. The sky beast is almost dead. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... .#.###.### #.#####.### .........##############.#####.... ................................. ########'##############.......... #.........###### ########### #.........#....# #.. #.........#....# ###.# #.........#....# #...# #####.........#.@..# ###.# ............).#.Y..# #.. ..............#....# ### <.)†..........#....# # ........(.....#....###.### # ......##...........†.....+ # #############.(........### # ...†..>..................# # .........................# ### You could see a sky beast. Vanquished Creatures 2 adders An ooze (D:3) A dart slug (D:3) 5 leopard geckos An orc (D:3) A giant cockroach (D:3) 6 hobgoblins 8 jackals 7 kobolds 2 quokkas (D:2) 8 bats 3 frilled lizards 4 goblins A leopard gecko skeleton (D:3) 7 rats 57 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | archon2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 454 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 457 | D:1 | Learned a level 2 spell: Searing Ray 969 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1060 | D:2 | Reached skill level 1 in Fighting 2475 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/7 3091 | D:3 | Noticed a sky beast 3246 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_curves, eino_curves_01, eino_curves_03 D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 12 | 4 || 16 Tentacles | 5 | 1 || 6 Short sword | 42 | 17 || 59 Cast: Magic Dart | 30 | 3 || 33 Searing Ray | 7 | 7 || 14 Use: Scroll | 2 | || 2 Stab: Sleeping | 6 | 1 || 7 Armor: Skin | 2 | 3 || 5 Dodge: Dodged | 28 | 12 || 40