Dungeon Crawl Stone Soup version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 17879777665732339199 1457 archon2 the Conjurer (level 8, -2/54 HPs) Began as an Octopode Conjurer on Jan 4, 2021. Was an Initiate of Gozag. Slain by a slime creature (14 damage) ... on level 6 of the Dungeon on May 14, 2022. The game lasted 00:40:43 (10272 turns). archon2 the Conjurer (Octopode Conjurer) Turns: 10272, Time: 00:40:43 Health: -2/54 AC: 1 Str: 9 XL: 8 Next: 76% Magic: 6/14 EV: 12 Int: 22 God: Gozag Gold: 807 SH: 0 Dex: 2 Spells: 6/15 levels left rFire x . . SeeInvis . a - +10 short sword of Chaos {speed, Str+2 Dex-3 Stlth+} rCold + . . Faith . (no shield) rNeg + + . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . q - ring "Ziabagh" {Ice rPois rN++ Dex-5} rCorr . Rampage . (no ring) Will ..... h - ring of wizardry Stlth ++++...... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 881 gold pieces. You paid 74 gold pieces to Gozag. Inventory: Hand Weapons a - the +10 short sword of Chaos (weapon) {speed, Str+2 Dex-3 Stlth+} (You found it on level 3 of the Dungeon) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). Stlth: It makes you more stealthy. b - a +0 hunting sling w - the +10 hand axe "Murmur" {vorpal, Int+5 Dex-4} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). D - a +3 trident of freezing Missiles j - 92 stones x - 4 javelins y - 15 poisoned darts Jewellery h - a ring of wizardry (on tentacle) q - the ring "Ziabagh" (left tentacle) {Ice rPois rN++ Dex-5} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. z - a ring of fire Scrolls c - a scroll of enchant armour {unknown} d - a scroll of blinking i - a scroll of magic mapping k - a scroll of fear {unknown} l - 3 scrolls of amnesia {unknown} m - 2 scrolls of enchant weapon {unknown} p - 2 scrolls of fog r - a scroll of summoning {unknown} s - 4 scrolls of teleportation {unknown} A - a scroll of brand weapon {unknown} B - a scroll of vulnerability {unknown} Potions e - 3 potions of might f - a potion of ambrosia g - a potion of resistance n - 2 potions of attraction o - 6 potions of curing {@q1} t - a potion of lignification u - a potion of brilliance v - a potion of mutation C - a potion of heal wounds Skills: + Level 4.0 Fighting + Level 4.6 Dodging - Level 4.0 Stealth + Level 4.3 Spellcasting + Level 6.5 Conjurations * Level 4.4 Hexes - Level 1.3 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Poisonous Vapours Pois/Air 14% N/A 5% 2 d - Fulminant Prism Conj/Hex 14% 3d9 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 1% 3 Animate Skeleton Necr 8% N/A 4% 1 Pain Necr 16% 1d4 4% 1 Sting Tmut/Pois 16% 1d3 4% 1 Summon Guardian Golem Hex/Summ 14% N/A 5% 3 Scorch Fire 8% 2d5 7% 2 Iskenderun's Battlesphe Conj 33% 2d9 9% 5 Flame Wave Conj/Fire 19% 2d6 12% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 12% 4 Vampiric Draining Necr 4% 2d6 13% 3 Fireball Conj/Fire 9% 3d6 30% 5 Animate Dead Necr 2% N/A 38% 4 Olgreb's Toxic Radiance Pois 4% N/A 38% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 73% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 77% 6 Death Channel Necr 2% N/A 99% 6 Summon Cactus Giant Summ 2% N/A 99% 6 Orb of Destruction Conj 16% 9d7 91% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 exclusion: two-headed ogre D:9 Maurice D:10 exclusions: orc sorcerer and upstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (96% to hit) The searing ray hits the slime creature! The slime creature is lightly wounded. (Press . to maintain the ray.) The searing ray hits the slime creature! The slime creature is moderately wounded. The searing ray hits the slime creature. The slime creature is moderately wounded. The slime creature closely misses you. The searing ray hits the slime creature! The slime creature is heavily wounded. You finish channelling your searing ray. The slime creature hits you! The slime creature hits you!! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature (heavily wounded, 96% to hit) The searing ray hits the slime creature! The slime creature is severely wounded. (Press . to maintain the ray.) The slime creature hits you but does no damage. The searing ray hits the slime creature! The slime creature is severely wounded. The slime creature hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the slime creature. The slime creature is almost dead. The slime creature hits you! You die... Your body crumbles into a pile of gold. #.# #.##..# #######...... #.# ##.##..# ##....#######' #.# ######...#..####...###....... #.# #....................#....... #.###.####....#.####...###....... #...).# ####.#.# ##.## #......⌠ ####### #.#.# #.# #....##. #####.#.#####.####....#.. #......J@......#.+...⌠..⌠ #.###...##.##....#....#.. #.# #...##.##..###....##. #.# #...##.##..# #......⌠ #.# #...##.##..###....... #.# #......##...##....... #.# ##..#..###..##....... #.# #..#..# #..########+ #########.# #..#..# #..######.#. You could see a slime creature. Vanquished Creatures A water moccasin (D:6) A sky beast (D:7) An orc warrior (D:5) A centaur (D:6) A phantom (D:7) 2 bullfrogs 2 scorpions A wight (D:7) 2 hounds 2 orc priests 5 jellies 4 orc wizards 2 gnolls (D:9) 3 adders A white imp (D:6) An ufetubus (D:7) 2 dart slugs 25 orcs A ball python (D:3) 2 endoplasms 2 giant cockroaches (D:3) 8 goblins 10 hobgoblins 8 iguanas 4 jackals (D:2) 7 kobolds 2 quokkas 4 bats (D:2) 2 frilled lizards 3 rats 110 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | archon2 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.27-a0-29-g2d0a2396b0 to | 0.27-a0-34-gc18c9092ac 0 | D:1 | Upgraded the game from 0.27-a0-34-gc18c9092ac to | 0.27-a0-287-gd4424db430 0 | D:1 | Upgraded the game from 0.27-a0-287-gd4424db430 to | 0.27-a0-1548-gf8a67e7463 36 | D:1 | Upgraded the game from 0.27-a0-1548-gf8a67e7463 to | 0.28-a0-178-ga708605c5b 36 | D:1 | Upgraded the game from 0.28-a0-178-ga708605c5b to | 0.29-a0-409-gd843f3a48c 312 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 461 | D:1 | Learned a level 2 spell: Searing Ray 1129 | D:2 | Found a faded altar of an unknown god. 1247 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 1287 | D:2 | Found a bloodstained altar of Trog. 1633 | D:2 | Identified the ring "Ziabagh" {Ice rPois rN++ Dex-5} 1817 | D:3 | Identified the +10 short sword of Chaos {speed, Str+2 Dex-3 | Stlth+} 2065 | D:3 | Found a shimmering altar of Xom. 2119 | D:3 | Reached skill level 1 in Fighting 2119 | D:3 | Reached XP level 4. HP: 16/28 MP: 2/7 2676 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/8 2996 | D:3 | Reached skill level 5 in Conjurations 3187 | D:4 | Found a staircase to the Ecumenical Temple. 3196 | Temple | Entered the Ecumenical Temple 3274 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3543 | D:4 | Learned a level 2 spell: Poisonous Vapours 3776 | D:4 | Noticed a two-headed ogre 3963 | D:4 | Identified the +10 hand axe "Murmur" {vorpal, Int+5 Dex-4} 4363 | D:5 | Entered Level 5 of the Dungeon 4469 | D:5 | Reached XP level 6. HP: 39/39 MP: 4/10 4664 | D:5 | Reached skill level 1 in Air Magic 5688 | D:5 | Noticed an orc warrior 5727 | D:5 | Learned a level 4 spell: Fulminant Prism 5923 | D:5 | Reached XP level 7. HP: 45/45 MP: 4/11 6060 | D:5 | Reached skill level 1 in Hexes 7289 | D:6 | Reached skill level 6 in Conjurations 7661 | D:6 | Reached XP level 8. HP: 51/52 MP: 6/13 8002 | D:7 | You fall into a shaft and drop 3 floors! 8002 | D:10 | Entered Level 10 of the Dungeon 8005 | D:10 | Noticed an orc sorcerer 8564 | D:9 | Noticed Maurice 9500 | D:7 | Noticed a very large slime creature 10272 | D:6 | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, basic_altar D:3: layout_rooms, dk_xom_monty_hall D:4: layout_loops_ring, minmay_temple_entry_junction D:5: layout_basic, guppyfry_early_orc_mine D:6: layout_loops_ring, kennysheep_generic_room_2 D:7: layout_loops_ring, minmay_starry_boxes D:8: layout_basic D:9: layout_basic, hangedman_fish_farm, uniq_amaemon, uniq_maurice D:10: cheibrodos_wizards_tower, layout_irregular_city, uniq_nergalle Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 3 4 | 4.0 Conjurations | 5 6 | 6.5 Dodging | 3 4 | 4.6 Air Magic | 1 | 1.3 Spellcasting | 3 4 | 4.3 Hexes | 3 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Constrict | 2 | | || 2 Short sword | 6 | 6 | 8 || 20 Tentacles | 1 | 1 | 1 || 3 Dagger | 1 | | || 1 Fire: Hunting sling | 18 | | || 18 Cast: Magic Dart | 38 | 64 | 34 || 136 Searing Ray | 2 | 18 | 27 || 47 Poisonous Vapours | | 3 | 7 || 10 Fulminant Prism | | | 5 || 5 Use: Scroll | | 8 | 6 || 14 Potion | | 3 | 1 || 4 Stab: Sleeping | 2 | | 1 || 3 Armor: Skin | | | 2 || 2 Dodge: Dodged | 11 | 12 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10281 | 9676 | 605 | 3597 | 4255 | 11 | 934.6 | Dungeon | 10162 | 9596 | 566 | 3597 | 4211 | 10 | 1016.2 | Temple | 118 | 79 | 39 | 0 | 44 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2154 daAuts D:3: 1450 daAuts D:4: 1335 daAuts D:6: 1304 daAuts D:7: 1294 daAuts D:1: 971 daAuts D:2: 827 daAuts D:9: 635 daAuts Temple: 118 daAuts D:8: 113 daAuts D:10: 74 daAuts