ardl Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (16, -3, D:1) a +0 club (17, -5, D:1) a +0 club a +0 leather armour (18, -5, D:1) a stone (18, -4, D:1) a +0 club (18, -1, D:1) 21 stones (22, 31, D:1) 22 stones (22, 34, D:1) a +0 whip (32, 15, D:1) a +0 club (33, 18, D:1) a +0 club (33, 43, D:1) a +0 club (38, 34, D:1) a +0 dagger (43, -4, D:1) a +0 dagger (44, 37, D:1) a +0 hand axe (48, 30, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 16 stones (12, -41, D:2) a +0 club (24, -1, D:2) a +0 club (34, -20, D:2) a goblin corpse (skeletalised by now) (unseen) (35, -21, D:2) a goblin corpse (skeletalised by now) (36, -20, D:2) a goblin corpse (skeletalised by now) (36, -19, D:2) an adder corpse (skeletalised by now) (57, -5, D:2) a +0 short sword a +0 ring mail (70, -25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of see invisible (3, -7, D:3) a +0 scale mail (10, -5, D:3) a +0 club (11, -5, D:3) 2 stones (11, -4, D:3) a +0 club (12, -6, D:3) a stone a +0 dagger (12, -5, D:3) a +0 club (13, 2, D:3) 19 stones (14, -6, D:3) a +0 dagger a +0 dagger of electrocution a +0 hunting sling 24 stones a goblin skeleton (14, -1, D:3) a +0 mace (15, -10, D:3) a +0 short sword (15, -8, D:3) a +0 hunting sling 8 stones (15, -7, D:3) a stone (15, -6, D:3) a +0 mace a hobgoblin skeleton a rat skeleton (15, -2, D:3) 25 arrows (16, -8, D:3) a +0 dagger (16, -7, D:3) a +0 whip a +0 animal skin (19, 4, D:3) a +0 whip (20, -14, D:3) 23 stones