ardl Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 ring mail (2, 10, D:1) a +0 whip (20, 30, D:1) a +0 club (25, 16, D:1) a +0 club (26, 19, D:1) a +0 whip (44, 29, D:1) a +0 mace (44, 31, D:1) a +0 short sword Level 2 of the Dungeon (0, 24, D:2) a cursed -1 club (2, 6, D:2) a +0 club (5, 9, D:2) a +0 club (12, 7, D:2) a +0 club (33, 6, D:2) a +0 dagger a +0 club (42, 0, D:2) a +0 ring mail Level 3 of the Dungeon (2, -2, D:3) a +0 club (3, 16, D:3) a +0 spear (4, 4, D:3) a +0 whip (19, -42, D:3) a +1 dagger of holy wrath a +0 leather armour (23, -35, D:3) a +0 club (35, -6, D:3) a +0 flail a +0 robe (36, -10, D:3) a +0 spear (36, -9, D:3) a +0 flail (48, -20, D:3) a +0 dagger a +0 robe (48, -18, D:3) a +0 mace a +0 leather armour (48, -17, D:3) a +0 morningstar a +0 chain mail a +0 falchion a +0 leather armour a cursed -1 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (7, -17, D:4) a +0 hand axe (9, -20, D:4) a +0 morningstar (11, -20, D:4) a +0 robe a +0 dagger (13, -20, D:4) a +0 war axe (14, -20, D:4) a cursed -2 leather armour (32, -8, D:4) a +0 whip a +0 leather armour (33, -10, D:4) a +0 spear (33, -9, D:4) a +0 halberd of electrocution (34, -10, D:4) a +0 spear a +1 spear of venom (35, 5, D:4) a +0 ring mail a +0 club (36, -8, D:4) an uncursed ring of stealth (36, 5, D:4) a +0 falchion (36, 7, D:4) a +0 shortbow (37, -39, D:4) a +0 leather armour a +0 short sword a +0 dagger a +0 hand axe a +0 mace (37, -10, D:4) a +2 spear of venom (39, 13, D:4) a cursed -3 whip (44, 13, D:4) a +0 flail (63, -18, D:4) a +0 dagger a +0 leather armour (64, -18, D:4) a +0 dagger a +0 robe a +0 whip a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a cursed -3 shortbow (3, 2, D:5) a +0 robe a +0 dagger a +0 giant spiked club (4, 3, D:5) a +0 leather armour a +0 club (4, 4, D:5) a +0 club a +0 robe a +0 dagger (8, 18, D:5) a +0 flail (14, 6, D:5) a +0 hand axe (31, 40, D:5) a cursed +0 robe (35, 18, D:5) a scroll of random uselessness a +0 ring mail a +2 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 halberd (3, 4, D:6) a +0 spear (4, 9, D:6) a +0 pair of boots (5, -13, D:6) a +0 ring mail (8, 11, D:6) a +0 war axe (10, 26, D:6) a +0 trident (13, 10, D:6) a +0 leather armour a +0 hand axe (13, 32, D:6) a +0 ring mail (14, 10, D:6) a +0 robe a +0 dagger (15, 9, D:6) a +0 robe a +0 dagger (15, 11, D:6) a +0 short sword (16, 10, D:6) a +0 club (18, 23, D:6) a +0 scale mail (22, -12, D:6) a +0 hunting sling (35, -10, D:6) a +3 battleaxe a +0 robe a +0 robe (35, -9, D:6) a +0 trident a +0 robe (36, -3, D:6) a +0 spear (49, 5, D:6) a +4 quarterstaff of chaos (49, 6, D:6) a +0 mace (52, -15, D:6) a +0 tower shield Level 7 of the Dungeon [Shop] Nitidak's General Store a +0 morningstar (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a +1 robe of fire resistance (152 gold) a +0 buckler (54 gold) 16 arrows (38 gold) a lightning rod (4/4) (360 gold) 2 potions of lignification (72 gold) a potion of brilliance (48 gold) a +0 plate armour (276 gold) [Shop] Tock's Antique Weapon Emporium a +0 dagger of flaming (179 gold) a +0 spear (96 gold) a +0 trident (112 gold) a +2 spectral lajatang (1584 gold) the cursed +1 dagger of Otineits {pain, rElec rF+ Stlth+} (985 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. [Shop] Cizisseth's General Store 22 arrows (61 gold) a +0 leather armour (28 gold) a +0 kite shield (63 gold) a +0 leather armour (28 gold) +1 pearl dragon scales (1468 gold) 19 stones (26 gold) 16 stones (22 gold) a scroll of identify (28 gold) 20 stones (28 gold) (9, 31, D:7) a +0 leather armour a +0 dagger (11, 30, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger (12, 22, D:7) a +1 chain mail of fire resistance (14, 30, D:7) a +0 ring mail a +0 whip (16, 29, D:7) a cursed +5 morningstar a +2 dagger of speed a +1 hunting sling of freezing (17, 17, D:7) the +4 flail "Ystim" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (22, 9, D:7) a +0 great sword (24, 7, D:7) a +0 robe (26, 5, D:7) a +0 plate armour an uncursed ring of stealth (30, 20, D:7) a +3 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (1, -1, D:8) a +0 mace (3, -2, D:8) a +0 leather armour a cursed -3 mace (11, -41, D:8) a +0 dagger (11, 3, D:8) a +0 tower shield (24, -28, D:8) a +0 rapier (32, 3, D:8) a cursed -2 hand axe a +0 short sword a cursed -1 club a +0 leather armour (33, -4, D:8) a +0 giant club a +0 short sword a +0 dagger (33, -2, D:8) a +0 ring mail a +0 short sword (35, -1, D:8) a +0 shortbow (36, 0, D:8) a cursed +0 animal skin a +1 halberd (39, -6, D:8) a +0 chain mail a +0 dagger (41, -7, D:8) a +0 hand axe Level 9 of the Dungeon (2, -30, D:9) a +0 giant spiked club a +0 giant club (3, -31, D:9) a +0 halberd a +0 plate armour (4, -31, D:9) a +0 dagger a +0 robe (6, 5, D:9) a +0 giant club (16, -32, D:9) a +0 trident (37, 0, D:9) a +0 scimitar a +0 robe (41, -6, D:9) a +0 flail a +0 robe of the Archmagi (41, 19, D:9) a +0 ring mail (45, 22, D:9) a cursed +0 spear (46, -4, D:9) a +0 war axe a +0 robe (46, -3, D:9) a cursed +0 spear a +0 robe (48, -20, D:9) a +0 helmet (50, -2, D:9) a +0 dagger a +0 whip (52, -2, D:9) a +0 whip a +0 hand crossbow (52, -1, D:9) a +0 dagger (63, -1, D:9) a cursed -1 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (0, 14, D:10) a +0 chain mail a +0 club (7, -2, D:10) an uncursed ring of attention (9, 12, D:10) a +0 leather armour a +0 flail a cursed -1 giant club a +0 giant spiked club (9, 13, D:10) a +0 dagger (9, 14, D:10) a cursed -2 chain mail a +0 war axe (12, 12, D:10) a +0 falchion (15, 7, D:10) a +0 leather armour (26, 27, D:10) a +0 club (26, 28, D:10) a +0 whip (27, 29, D:10) an uncursed staff of air (36, 21, D:10) the cursed +1 chain mail of Wepush {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (36, 31, D:10) a +0 flail a +0 leather armour (37, 1, D:10) a +0 giant spiked club a +0 giant club (37, 26, D:10) a +0 dagger a +0 robe (37, 30, D:10) a +0 club (42, 23, D:10) a +0 spear (48, 3, D:10) a +0 rapier Level 11 of the Dungeon (6, -15, D:11) a +0 plate armour (7, 20, D:11) a +1 leather armour of willpower (11, -5, D:11) the +0 leather armour of the Hills {rC+ Str+3} It affects your strength (+3). It protects you from cold. (12, 11, D:11) a +0 hand crossbow (19, -6, D:11) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (20, -6, D:11) a +0 dagger a +0 leather armour a +0 dagger (28, 9, D:11) a +0 giant club (29, 8, D:11) a +0 giant club a +0 giant club (30, -19, D:11) a +0 hunting sling (30, -13, D:11) a +0 scale mail (34, -23, D:11) a potion of degeneration (36, 13, D:11) a +0 dagger of protection a +0 robe (41, -14, D:11) a +0 giant spiked club (47, -8, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance a +0 morningstar (47, -3, D:11) a +0 dagger a +0 ring mail (52, -27, D:11) a +0 giant club a +0 giant club (65, -22, D:11) a +0 giant club a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar (1, -12, D:12) a +0 shortbow (6, -32, D:12) 5 large rocks (7, -32, D:12) a +0 mace (7, -29, D:12) a large rock (15, -10, D:12) a +0 dire flail (21, 2, D:12) a +0 shortbow (29, -27, D:12) a +0 war axe a +0 short sword a +0 plate armour a +0 mace (34, -4, D:12) a +0 whip a +0 ring mail (34, -3, D:12) a +0 club a +0 hand axe a +0 scale mail (42, -30, D:12) 15 gold pieces (44, -9, D:12) a +0 giant club (44, -2, D:12) a +0 vorpal mace a +0 leather armour (44, -1, D:12) a +0 flail (45, -4, D:12) a +0 dagger a +0 robe (45, -3, D:12) a +0 battleaxe a +0 chain mail a +3 dagger a cursed +0 robe (45, -2, D:12) a +0 whip (47, -35, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 long sword (21, 3, Lair:1) a +1 buckler of fire resistance a Gauntlet (0, 0, Gauntlet) a cursed ring of teleportation (0, 14, Gauntlet) 38 gold pieces (1, -14, Gauntlet) a tin of tremorstones (2/2) (1, 14, Gauntlet) an uncursed ring of magical power (3, 0, Gauntlet) a +2 glaive of freezing (4, 0, Gauntlet) a potion of mutation (4, 14, Gauntlet) a scroll of summoning (6, -14, Gauntlet) a scroll of blinking (14, -14, Gauntlet) a phial of floods (14, 0, Gauntlet) an uncursed ring of willpower (14, 14, Gauntlet) an uncursed ring of fire (15, 0, Gauntlet) the +2 short sword "Wietih" {drain, +Blink rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you blink. (15, 14, Gauntlet) +1 fire dragon scales (17, -14, Gauntlet) a potion of heal wounds (17, 0, Gauntlet) a potion of heal wounds (18, 14, Gauntlet) a potion of mutation