Dungeon Crawl Stone Soup version 0.27-a0-124-g19cb506db8 (webtiles) character file. Game seed: 12842634074512905001 0 ardl the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on Jan 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (12 turns). ardl the Conjurer (Vine Stalker Conjurer) Turns: 12, Time: 00:00:11 Health: 9/9 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn c - ring of teleportation (curse) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - a cursed ring of teleportation (left hand) Scrolls b - a scroll of immolation {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 64% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 32% 5% 2 Dazzling Flash Conj/Hex 18% 24% 3 Fulminant Prism Conj/Hex 4% 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, ardl the Vine Stalker Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found a scroll labelled VEUGGE BIANURUTRI and a bone ring. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. b - a scroll labelled VEUGGE BIANURUTRI c - a bone ring You feel slightly jumpy. Oops, that ring feels deathly cold. c - a cursed ring of teleportation (left hand) #. #. #. .## ..# ##########.### ##≈≈≈≈≈≈≈≈.8..# #≈≈.....≈≈≈@# #≈..≈≈≈..≈≈.# #..≈≈≈≈≈..≈.# #.≈≈...≈≈.≈.+ +.≈..≈<≈..≈.+ +.≈.≈≈...≈≈.# #.≈..≈≈≈≈≈..# #.≈≈..≈≈≈..≈# #.≈≈≈.....≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 5 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 5 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts