Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 8687669045161665688 3 ardl the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Monk on May 12, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (252 turns). ardl the Skirmisher (Formicid Monk) Turns: 252, Time: 00:00:18 Health: -1/18 AC: 2 Str: 15 XL: 1 Next: 55% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Skills: - Level 3.2 Fighting + Level 3.2 Maces & Flails - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 38% 1 Apportation Tloc 0% N/A 38% 1 Corona Hex 0% N/A 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal barks! You hear a shout! A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal but do no damage. The jackal barely misses you. A kobold comes into view. It is wielding a +0 short sword. The jackal bites you. You take 1 damage, and have 17/18 hp. You hit the jackal. The jackal bites you. You take 2 damage, and have 15/18 hp. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 13/18 hp. You closely miss the jackal. The jackal bites you. x2 You take 4 damage, and have 9/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! An endoplasm comes into view. The jackal bites you. The endoplasm moves out of view. You take 1 damage, and have 8/18 hp. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 7/18 hp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. You take 2 damage, and have 5/18 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/18 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal bites you. You die... .###.################### ....Khh@................ .###g################### { { { { {..############## ...............# You could see 2 jackals, a goblin and a kobold. Vanquished Creatures A jackal (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 252 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, kennysheep_nondescript Action || total -------------------------++------- Melee: Mace || 18 Stab: Sleeping || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 80 | 136 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 80 | 136 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts