Dungeon Crawl Stone Soup version 0.28-a0-664-gc179e30c89 (webtiles) character file. Game seed: 16150648343877126821 53 ardl the Chiller (level 3, -3/19 HPs) Began as a Vampire Ice Elementalist on Oct 15, 2021. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:02 (1557 turns). ardl the Chiller (Vampire Ice Elementalist) Turns: 1557, Time: 00:04:03 Health: -3/19 AC: 5 Str: 7 XL: 3 Next: 64% Magic: 0/6 EV: 16 Int: 18 God: Gold: 81 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis + b - +0 spear rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +2 pair of gloves Will ..... (no boots) Stlth ++++...... l - amulet of regeneration HPRegen 0.00/turn c - +4 ring of evasion MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) h - a +2 pair of gloves (worn) Jewellery c - a +4 ring of evasion (left hand) f - an amulet of guardian spirit l - an amulet of regeneration (around neck) Scrolls g - a scroll of amnesia {unknown} i - 3 scrolls of identify j - a scroll of brand weapon {unknown} Potions d - 2 potions of attraction e - 2 potions of mutation k - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 b - Frozen Ramparts Ice 42% 1d6 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 6% 3 Hailstorm Conj/Ice 11% 3d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Grinder resists. The wall freezes Grinder. Grinder misses you. You now have 2/6 mp. Aim: Grinder (moderately wounded) You freeze Grinder but do no damage. Grinder completely resists. Grinder resists. The wall freezes Grinder. Grinder misses you. The wall freezes Terence. Terence misses you. You now have 1/6 mp. Aim: Grinder (moderately wounded) You freeze Grinder but do no damage. Grinder completely resists. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder barely misses you. The wall freezes Terence. Terence hits you with a +0 mace. You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Your frozen ramparts will break if you move. Continue? Okay, then. You closely miss Grinder. The wall freezes the rat. You kill the rat! Grinder resists. The wall freezes Grinder. Grinder hits you. The wall freezes Terence. Terence hits you with a +0 mace. You take 4 damage, and have 9/19 hp. MASSIVE DAMAGE!! You barely miss Terence. Grinder resists. The wall freezes Grinder. Grinder blinks! The wall freezes Terence. Terence barely misses you. You hit Grinder. The frozen ramparts melt away. Grinder misses you. Terence closely misses you. Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded) You freeze Terence. Grinder says, "Just stop there for a second..." Grinder barely misses you. Terence completely misses you. You now have 0/6 mp. You barely miss Terence. Your bite misses Terence. Grinder hits you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Grinder hits you but does no damage. You take 6 damage, and have 3/19 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence closely misses you. Grinder hits you. You die... ... #.#.# PPP ..... P.P ## #.#.##.P.P #.........P.. ##.#.#.#..P. #..[......P. ##.#@#.## #^.).@..# ##.#.#5#..P.P #.##..# P.P # .## P .. #. .. You could see Grinder and Terence. Vanquished Creatures 2 adders (D:2) A bat (D:2) 4 endoplasms A giant cockroach (D:2) 4 goblins 5 hobgoblins 2 quokkas A ball python (D:1) 4 kobolds 12 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ardl the Vampire Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Found a faded altar of an unknown god. 351 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 874 | D:2 | Reached skill level 5 in Ice Magic 910 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 910 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/6 972 | D:2 | Learned a level 3 spell: Frozen Ramparts 1533 | D:3 | Noticed Grinder 1544 | D:3 | Noticed Terence 1557 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, basic_ecumenical_altar, st_stairs_8, chequers_garden, serial_park_tiny_2, minivault_24 D:2: layout_rooms, corexii_item_surrounded_by_moat, minmay_rat_gold_closets D:3: layout_basic, serial_shops, shop, shop, minmay_misc_feat_tiny, chequers_jeans, minmay_hedge_maze, minmay_misc_feat_hallway, amcnicky_mini_pool_small, st_stairs_12, uniq_grinder, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.4 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 1 Spear || 23 Bite || 1 Cast: Freeze || 42 Frozen Ramparts || 2 Abil: Exsanguinate || 1 Use: Scroll || 2 Stab: Sleeping || 7 Armor: Robe || 7 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1558 | 1472 | 86 | 101 | 1112 | 3 | 519.3 | Dungeon | 1558 | 1472 | 86 | 101 | 1112 | 3 | 519.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 774 daAuts D:1: 766 daAuts D:3: 17 daAuts