Dungeon Crawl Stone Soup version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 17390880970017242656 135 arglypuff the Ducker (level 5, -5/35 HPs) Began as a Djinni Hedge Wizard on Oct 2, 2023. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:07 (2691 turns). arglypuff the Ducker (Djinni Hedge Wizard) Turns: 2691, Time: 00:03:08 Health: -5/35 AC: 2 Str: 9 XL: 5 Next: 41% Gold: 114 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ p - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) l - the +3 leather armour of the Armoured One {Rampage Drain rN+ rCorr} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Jewellery p - a ring of resist corrosion (left hand) Scrolls g - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of butterflies {unknown} n - a scroll of fog {unknown} o - a scroll of poison {unknown} q - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} e - 2 potions of might {unknown} f - a potion of attraction {unknown} h - 3 potions of curing {unknown} m - 2 potions of degeneration {unknown} r - a potion of resistance {unknown} s - a potion of brilliance {unknown} Skills: + Level 3.8 Dodging + Level 3.2 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 f - Foxfire Conj/Fire 56% 2x1d6 4% 1 g - Passwall Tmut/Erth 11% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, not watching you, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, not watching you, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion with a -3 spear. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the scorpion. The scorpion closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * The scorpion stings you! You die... # .# ..# #########5..##. )......@s...... #########...#.. ..# ## You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 adders (D:2) An ufetubus (D:3) 2 worms 2 dart slugs An orc (D:3) 3 bats 3 endoplasms 3 giant cockroaches 9 goblins 4 hobgoblins 3 jackals (D:2) 8 kobolds 3 quokkas 9 ball pythons 3 frilled lizards 7 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) A worm (D:2) 2 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arglypuff the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | arglypuff set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 643 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 643 | D:1 | Learned a level 1 spell: Foxfire 1146 | D:2 | Identified the +3 leather armour of the Armoured One | {Rampage Drain rN+ rCorr} 1230 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1875 | D:3 | Noticed Terence 1885 | D:3 | Killed Terence 1886 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1886 | D:3 | Learned a level 2 spell: Passwall 2691 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring D:2: layout_loops_cross, moated_statue D:3: layout_basic, uniq_terence D:4: layout_rooms, temple_statues, nrook_campfire Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.2 Dodging | 3 | 3.8 Spellcasting | 3 | 3.3 Conjurations | 3 | 3.3 Hexes | 3 | 3.3 Summonings | 3 | 3.3 Necromancy | 3 | 3.3 Translocations | 3 | 3.3 Transmutations | 3 | 3.3 Fire Magic | 3 | 3.3 Ice Magic | 3 | 3.3 Air Magic | 3 | 3.3 Earth Magic | 3 | 3.3 Poison Magic | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 118 || 207 Call Imp | 1 | 2 || 3 Armour: Robe | 4 | 20 || 24 Dodge: Dodged | 5 | 27 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2689 | 2591 | 98 | 72 | 2167 | 4 | 672.2 | Dungeon | 2689 | 2591 | 98 | 72 | 2167 | 4 | 672.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 982 daAuts D:1: 861 daAuts D:3: 830 daAuts D:4: 15 daAuts