Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15635062827174231654 25 arlandor the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on June 10, 2022. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (917 turns). arlandor the Magician (Djinni Fire Elementalist) Turns: 917, Time: 00:01:28 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 17% Gold: 13 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Skills: * Level 0.2 Fighting + Level 2.3 Dodging + Level 1.5 Stealth * Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm jiggles. The endoplasm barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. The goblin is burned terribly! You kill the goblin! A kobold comes into view. It is wielding a +0 whip. The endoplasm closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. The goblin is heavily wounded. The goblin's fire resistance burns away. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. The goblin is burned terribly! You kill the goblin! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You barely miss the kobold. The kobold hits you with a +0 whip. You die... .#.##.#.######'###########.#.# ##.......##....# #.......#.# ######..##.#### #.#######.# ##.##.########.# #.# ########.##).........#######.### ............................>..# ..#######.######.############### ..# #.## #.# ..# #..#####@# ### ##....##K# #....##J# #....##.##### ##### #....##.....# ....######....##.#†#.# ........####'###.#)....# .....(..####.# #.###)#.# ............(###.# .# You could see an endoplasm and a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A bat (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arlandor the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 620 | D:1 | Reached skill level 3 in Spellcasting 905 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 905 | D:1 | Learned a level 1 spell: Summon Small Mammal 917 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Fighting | | 0.2 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 1 Club || 3 Cast: Foxfire || 13 Scorch || 15 Armor: Robe || 3 Dodge: Dodged || 17