Dungeon Sprint DCSS version 0.30.2 (webtiles) character file. Game seed: 2038928740245218482 0 armani the Conjurer (level 1, -4/10 HPs) Began as a Kobold Conjurer on Feb 28, 2024. Constricted to death by Ijyb (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (19 turns). armani the Conjurer (Kobold Conjurer) Turns: 19, Time: 00:00:22 Health: -4/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: grasped by roots, constricted A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, armani the Kobold Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Okay, then. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of roots (8). There is an open door here. The helpless Ijyb fails to defend herself. You hit Ijyb but do no damage. Ijyb barely misses you. You barely miss Ijyb. Ijyb closely misses you. You hit Ijyb. Ijyb is lightly wounded. You completely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Ouch! That really hurt! You closely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. Ouch! That really hurt! You die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | armani the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 12 | D | Noticed Ijyb 19 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Stab: Sleeping || 1 Dodge: Dodged || 3