Dungeon Sprint DCSS version 0.27-a0-550-ge92ec0ca06 (webtiles) character file. Game seed: 1948706538800250162 111 arrvik the Chucker (level 5, -5/30 HPs) Began as a Kobold Arcane Marksman on Mar 7, 2021. Killed from afar by Sigmund (7 damage) ... with a magic dart ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:45 (316 turns). arrvik the Chucker (Kobold Arcane Marksman) Turns: 316, Time: 00:04:46 Health: -5/30 AC: 2 Str: 7 XL: 5 Next: 15% Magic: 7/7 EV: 16 Int: 15 God: Gold: 54 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: small, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 54 gold pieces. Inventory: Missiles c - 5 boomerangs (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) b - a +0 leather armour Scrolls j - a scroll of blinking Potions e - a potion of curing h - 2 potions of magic Skills: + Level 2.0 Fighting + Level 7.2 Throwing + Level 4.8 Dodging + Level 0.8 Unarmed Combat + Level 1.7 Spellcasting + Level 5.9 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 21% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 19% N/A 3% 2 Inner Flame Hex/Fire 10% N/A 21% 3 Portal Projectile Hex/Tloc 20% N/A 21% 3 Cause Fear Hex 9% N/A 21% 4 Leda's Liquefaction Hex/Erth 5% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You throw a boomerang. The boomerang barely misses Sigmund. Sigmund barely misses you. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, softly glowing, 77% to hit) You throw a boomerang. The boomerang hits Sigmund. Sigmund is severely wounded. Sigmund drinks a potion. Sigmund is healed! Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, softly glowing, 77% to hit) You throw a boomerang. The boomerang barely misses Sigmund. Sigmund completely misses you. Okay, then. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, softly glowing, 77% to hit) You throw a boomerang. The boomerang hits Sigmund. Sigmund is heavily wounded. Throw: 5 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, softly glowing, 77% to hit) You throw a boomerang. The boomerang barely misses Sigmund. Sigmund casts a spell at you. You are confused. Sigmund barely misses you. Unknown command. You bump into the stone wall. Sigmund casts a spell at you. You are more confused. Sigmund gestures at you while chanting. You resist with some effort. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund misses you. You bump into the stone wall. Sigmund closely misses you. Sigmund stops glowing. Sigmund closely misses you. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... ########## ## #<.#..'..#..+ #..'..#..'..# #.@#####'#### #.@# #..# #.)# #### #..# #⌠⌠# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | arrvik the Kobold Arcane Marksman began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed Ijyb 57 | D | Killed Ijyb 58 | D | Reached skill level 4 in Throwing 58 | D | Reached XP level 2. HP: 10/16 MP: 4/4 58 | D | Reached XP level 3. HP: 13/20 MP: 5/5 74 | D | Noticed an ogre 85 | D | Killed an ogre 86 | D | Reached skill level 7 in Throwing 86 | D | Reached skill level 5 in Hexes 86 | D | Reached XP level 4. HP: 9/26 MP: 6/6 86 | D | Reached XP level 5. HP: 10/30 MP: 7/7 282 | D | Noticed Sigmund 301 | D | HP: 1/30 [Sigmund/+0 scythe (8)] 316 | D | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 4 7 | 7.2 Dodging | 3 4 | 4.8 Hexes | 4 5 | 5.9 Fighting | 2 | 2.0 Unarmed Combat | | 0.8 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 1 || 13 Throw: Boomerang | 40 | 12 || 52 Cast: Corona | 1 | 1 || 2 Use: Potion | 3 | || 3 Armor: Robe | 7 | || 7 Dodge: Dodged | 31 | 7 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 316 | 316 | 0 | 177 | 0 | 1 | 316.0 | Dungeon | 316 | 316 | 0 | 177 | 0 | 1 | 316.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 316 daAuts