Dungeon Crawl Stone Soup version 0.26-a0-1002-g7355149c4d (webtiles) character file. Game seed: 1846963110964527619 4 arthad the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Dec 6, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (125 turns). arthad the Conjurer (Mummy Conjurer) Turns: 125, Time: 00:00:40 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 1/4 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ##.... 7% 2 Dazzling Flash Conj/Hex #..... 26% 3 Fulminant Prism Conj/Hex #......... 65% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... g #.# .. ... .). #.# .... ... ....†##.#####.. ................ ...# #.....# # # ##..#####+##### .. .#...#..h@.....# .. ....#.........# #.#.##..#..⌠...⌠..# ..†.....#.........# .....#..'....<....+ #......#.........# ......†.#..⌠...⌠..# ......h.#.........# ........#.........# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arthad the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 125 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 70 | 21 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 70 | 21 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts