Dungeon Crawl Stone Soup version 0.30-a0-830-gfe289a77b0 (webtiles) character file. Game seed: 18200342160338124793 33 arthad the Insei (level 3, -1/28 HPs) Began as a Djinni Transmuter on Mar 1, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (634 turns). arthad the Insei (Djinni Transmuter) Turns: 634, Time: 00:02:03 Health: -1/28 AC: 2 Str: 9 XL: 3 Next: 47% Gold: 55 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, attractive, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 hat (melded) Scrolls e - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions b - a potion of lignification Skills: * Level 1.8 Fighting + Level 2.5 Dodging * Level 3.3 Unarmed Combat * Level 2.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 14% 2 c - Spider Form Tmut/Pois 8% N/A 26% 3 d - Ice Form Ice/Tmut 8% N/A 65% 4 e - Necrotise Necr 32% 1d5 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The goblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin but do no damage. Your horns disappear. Your +1 hat unmelds from your body. The goblin misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin closely misses you. An endoplasm comes into view. You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +1 hat melds into your body. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You headbutt the goblin. You kill the goblin! It was a potion of attraction. You feel attractive to monsters. The endoplasm is attracted toward you. You hit the endoplasm but do no damage. You headbutt the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # ##### ####.# ####.~.######<##.# .##.≈.~.#P.~#.##.# ≈..≈~~~~..~..P##.# ~~≈~≈~≈~~≈~~.~##[# ≈~≈~≈≈≈≈≈≈~~≈≈##.# ~≈≈~P~P~≈≈~≈≈≈##.# P≈~~P~P~≈~≈~≈≈##.### ~≈~P~PP~≈≈P≈≈P#.@..# ###############.J..# #.....# #...)....# #.....§.=# .......#### ### .........# #.. .#.......# #.# ###...#.# You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arthad the Djinni Transmuter began the quest for the Orb. 0 | D:1 | arthad set off with the following spells memorised: Beastly | Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 385 | D:1 | Reached XP level 3. HP: 22/28 MP: 0/0 385 | D:1 | Learned a level 1 spell: Necrotise 634 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fighting | | 1.8 Dodging | | 2.5 Unarmed Combat | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 74 Headbutt || 10 Punch || 1 Cast: Beastly Appendage || 11 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 629 | 629 | 0 | 0 | 466 | 1 | 629.0 | Dungeon | 629 | 629 | 0 | 0 | 466 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts