Dungeon Sprint DCSS version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 12567466829922712405 105 artyn the Thaumaturge (level 4, -13/30 HPs) Began as a Mummy Necromancer on Sept 9, 2022. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:11 (391 turns). artyn the Thaumaturge (Mummy Necromancer) Turns: 391, Time: 00:02:11 Health: -13/30 AC: 2 Str: 11 XL: 4 Next: 54% Magic: 14/14 EV: 12 Int: 16 God: Gold: 21 SH: 0 Dex: 12 Spells: 15/19 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions a: no special abilities You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of poison {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 8.1 Spellcasting + Level 7.6 Necromancy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 46% 2d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 46% N/A 4% 4 Agony Necr 46% N/A 14% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. Message History The water elemental completely misses you. The water elemental hits you! The water elemental attacks as you move away! The water elemental barely misses you. The water elemental attacks as you move away! The water elemental hits you. The water elemental attacks as you move away! The water elemental closely misses you. The water elemental attacks as you move away! The water elemental hits you. The water elemental attacks as you move away! The water elemental barely misses you. The water elemental attacks as you move away! The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental attacks as you move away! The water elemental barely misses you. The water elemental attacks as you move away! The water elemental closely misses you. The water elemental attacks as you move away! The water elemental barely misses you. The water elemental attacks as you move away! The water elemental barely misses you. The water elemental attacks as you move away! The water elemental hits you. The water elemental attacks as you move away! The water elemental hits you. * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple here. The water elemental attacks as you move away! The water elemental barely misses you. There is a fountain of clear blue water here. The water elemental attacks as you move away! The water elemental misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss the water elemental. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ## ##.# .#####..# ..#!!#..# ..#..#..###+#+###+## ..##'#..#..........# ..###...'.⌠....E@..# .####...#...######+# .###....#.⌠.# .##.....#...# .#......#+### #.#.....# ####....# ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | artyn the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 9 | D | Reached skill level 3 in Spellcasting 82 | D | Noticed Jessica 86 | D | Killed Jessica 87 | D | Reached skill level 5 in Spellcasting 87 | D | Reached skill level 5 in Necromancy 87 | D | Reached XP level 2. HP: 18/19 MP: 2/8 87 | D | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 87 | D | Reached XP level 3. HP: 23/24 MP: 2/10 95 | D | Learned a level 3 spell: Vampiric Draining 169 | D | Reached skill level 6 in Spellcasting 169 | D | Noticed a scorpion 179 | D | Killed a scorpion 180 | D | Reached skill level 8 in Spellcasting 180 | D | Reached XP level 4. HP: 18/30 MP: 1/14 320 | D | Noticed a water elemental 391 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 8 | 8.1 Necromancy | 5 7 | 7.6 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Club | | 1 || 1 Cast: Necrotise | 15 | || 15 Vampiric Draining | 1 | || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 7 | 10 || 17