Dungeon Crawl Stone Soup version 0.31-a0-521-gc7390f8997 (webtiles) character file. Game seed: 11058088900387508032 17 arvidsem the Conjurer (level 2, -4/14 (15) HPs) Began as a Deep Elf Conjurer on Aug 10, 2023. Slain by Terence ... wielding a +1 mace of draining (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (997 turns). arvidsem the Conjurer (Deep Elf Conjurer) Turns: 997, Time: 00:04:06 HP: -4/14 (15) AC: 3 Str: 4 XL: 2 Next: 44% MP: 3/8 EV: 17 Int: 22 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated, drained A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour e - a +1 robe of willpower (worn) Jewellery d - a +5 ring of evasion (left hand) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Terence Message History Aim: Terence, wielding a +1 mace of draining and wearing a +0 scale mail (100% to hit) The magic dart hits Terence! Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 scale mail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 scale mail (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Terence shouts, "Now you die!" Terence hits you with a +1 mace of draining! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of draining and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +1 mace of draining! Ouch! That really hurt! You die... ......#........# ......#.......^# ...............# ..............# ............# #..........# #.........# #.........# #@#<)....## #@#.#..#... #.#.#..# # #.#.# .# #.#.# ## #.#.. #.### +.# You could see Terence. Vanquished Creatures 5 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 2 bats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 900 | D:1 | Found a basalt altar of Yredelemnul. 991 | D:2 | Noticed Terence 997 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, minmay_misc_feat_square D:2: layout_basic, minmay_crystal_room, minmay_misc_feat_iff, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 28 Use: Potion || 4 Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 950 | 49 | 33 | 784 | 2 | 499.5 | Dungeon | 999 | 950 | 49 | 33 | 784 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 7 daAuts