Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 17852870746105647423 147 arvidsem the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Aug 11, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:08:14 (2071 turns). arvidsem the Conjurer (Deep Elf Conjurer) Turns: 2071, Time: 00:08:16 Health: -5/28 AC: 2 Str: 9 (10) XL: 5 Next: 7% Magic: 12/13 EV: 12 Int: 23 (25) God: Gold: 111 SH: 0 Dex: 10 (13) Spells: 10/13 levels left rFire . . . h - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ f - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons g - a +0 dagger of holy wrath Armour a - a +0 robe (worn) Magical Staves h - a staff of conjuration (weapon) Jewellery c - an amulet of magic regeneration (around neck) f - a +6 ring of strength (left hand) Scrolls i - a scroll of teleportation Potions b - a potion of magic d - 2 potions of lignification Skills: + Level 2.7 Dodging + Level 3.2 Stealth + Level 4.6 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 9% 3 Fulminant Prism Conj/Hex 14% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:1 [ Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (lightly wounded, 83% to hit) You feel a surge of power! The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You have reached level 5! You start resting. An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) You feel a surge of power! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. A puff of flame appears from out of thin air! The puff of flame misses you. You're too confused to cast spells. You bump into the rock wall. You are too confused! Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest miscasts a cantrip. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #......o....... #.....o........ #.....o........ #.............. #................#.##.. ##...).......... .#.#... ........######## .....## ## .......o##### #....##.#. ........){@.## #.....#... ........###..#####.>....... ........# ##.........#..... ........# #####.....)..... #####.### #.##........ #. #.##..#..... #. ..##..#..... ## ######.##.... #.#...). You could see an orc priest. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:3) 3 adders A worm (D:3) 4 dart slugs 6 orcs 4 bats 2 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 3 jackals (D:2) 3 quokkas A ball python (D:2) A frilled lizard (D:2) 3 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Found Cuqifyv's Antique Armour Emporium. 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 289 | D:1 | Identified a scroll of acquirement 289 | D:1 | Acquired an amulet of magic regeneration 610 | D:1 | Reached skill level 5 in Conjurations 1154 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1177 | D:2 | Learned a level 2 spell: Searing Ray 1829 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1843 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2065 | D:3 | Reached XP level 5. HP: 8/28 MP: 10/13 2071 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_shop_tiny_waterfront D:2: layout_basic, kennysheep_generic_room_15 D:3: layout_rooms, kiku_gazebo_garden_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.6 Stealth | 3 | 3.2 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 23 || 87 Searing Ray | 3 | 4 || 7 Use: Potion | 4 | 2 || 6 Scroll | 4 | 1 || 5 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 19 | 3 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2070 | 1958 | 112 | 2 | 1705 | 3 | 690.0 | Dungeon | 2070 | 1958 | 112 | 2 | 1705 | 3 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 789 daAuts D:3: 295 daAuts