Dungeon Crawl Stone Soup version 0.31-a0-574-g69dc8cc98e (webtiles) character file. Game seed: 6512523613831993848 147 arvidsem the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Aug 18, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:09:31 (2967 turns). arvidsem the Conjurer (Deep Elf Conjurer) Turns: 2967, Time: 00:09:31 Health: -6/28 AC: 3 Str: 4 XL: 5 Next: 8% Magic: 7/14 EV: 12 Int: 25 God: Gold: 40 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . d - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Armour a - a +1 robe (worn) g - the +2 robe of Wepaocy {rElec rF- Will+} (You found it on level 4 of the Dungeon) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Jewellery e - an amulet of faith Wands f - a wand of polymorph (7) Scrolls c - a scroll of brand weapon h - a scroll of silence Potions b - a potion of magic Skills: - Level 2.8 Dodging - Level 2.9 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 0.2 Hexes + Level 0.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Slow Hex 28% N/A 8% 1 Scorch Fire 12% 2d5 12% 2 Confusing Touch Hex 7% N/A 22% 3 Vampiric Draining Necr 6% 2d6 24% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:4 innerfire43's ghost, amateur TrSh Message History Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) Something hits you. The orc wizard casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard! The orc wizard is severely wounded. You hear some strange, mumbled words. You are confused. Okay, then. You're too confused to cast spells. The orc wizard gestures at you while chanting. The magic dart hits something! You're too confused to cast spells. You're too confused to move! Something hits you but does no damage. An orc priest comes into view. It is wielding a +0 falchion. You barely miss something. The orc priest shouts! The orc wizard casts a spell at you. The magic dart hits something. Reactivating autopickup. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You're too confused to cast spells. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest begins to cast a cantrip, but forgets the words! Things that are here: a +0 dagger; a +0 robe; an orc corpse The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ...........##.........#.# #......................# #.o.......#............. #.........#.....###.###† #.........#.....# #.# #. #.........#.....# #+###. #.....{...##....## +... #.....)...##....### ###. #......@..##....# #. #............##....# #. #.##.....###..#..... .. # #..##### #.# ..# ...# .5W ..# ... #..# ...# ... #.## #.. ..#.. ...# #. #..## .... . ..## You could see an orc priest. Vanquished Creatures A howler monkey (D:2) Robin (D:2) 2 adders A worm (D:2) A dart slug (D:1) 4 orcs (D:3) A ball python (D:1) 3 endoplasms 2 giant cockroaches (D:1) 10 hobgoblins 3 jackals (D:1) 4 quokkas 2 bats (D:1) 2 frilled lizards 20 goblins 3 kobolds (D:1) 5 rats 65 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 553 | D:1 | Learned a level 2 spell: Searing Ray 739 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1185 | D:2 | Reached skill level 5 in Conjurations 1185 | D:2 | Reached XP level 4. HP: 16/24 MP: 5/12 1653 | D:2 | Noticed Robin 2218 | D:2 | Killed Robin 2219 | D:2 | Reached skill level 5 in Spellcasting 2653 | D:3 | Found an ornate altar of the Wu Jian Council. 2764 | D:3 | Learned a level 4 spell: Fulminant Prism 2769 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2794 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2947 | D:4 | Identified the +2 robe of Wepaocy {rElec rF- Will+} 2948 | D:4 | Noticed innerfire43's ghost (amateur TrSh) 2967 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_bayou_crossing D:2: layout_loops_corners, uniq_robin D:3: layout_basic, mainiacjoe_overflow_alcove_4, pdpol_wu_jian_five_deadly_venoms, basic_ecumenical_altar, nicolae_goblin_pals D:4: layout_basic, lemuel_doored_altar, minmay_temple_entry_butterflies, gammafunk_ghost_stat_death, nrook_campfire Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.8 Stealth | | 2.9 Hexes | | 0.2 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 17 || 17 Dagger | | 13 || 13 Cast: Magic Dart | 50 | || 50 Searing Ray | 7 | 25 || 32 Use: Scroll | 2 | 6 || 8 Potion | 1 | 2 || 3 Armour: Skin | | 9 || 9 Robe | | 2 || 2 Dodge: Dodged | 1 | 25 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2941 | 2905 | 36 | 156 | 2404 | 4 | 735.2 | Dungeon | 2941 | 2905 | 36 | 156 | 2404 | 4 | 735.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1380 daAuts D:1: 1150 daAuts D:3: 222 daAuts D:4: 187 daAuts