Dungeon Crawl Stone Soup version 0.31-a0-574-g69dc8cc98e (webtiles) character file. Game seed: 13265031062884909909 94 arvidsem the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 18, 2023. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (1585 turns). arvidsem the Conjurer (Deep Elf Conjurer) Turns: 1585, Time: 00:04:43 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 38% Magic: 11/12 EV: 7 Int: 25 God: Gold: 91 SH: 0 Dex: 19 Spells: 6/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: held A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons e - a +3 short sword Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) Scrolls d - a scroll of teleportation Skills: + Level 3.6 Dodging - Level 3.0 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations + Level 0.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 z - Blink Tloc 12% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Manifold Assault Tloc 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 spear. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) Okay, then. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you from afar with a +0 halberd! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. You die... #......# #...... #.....^ # #.##.## ......###.# #.##.# #..<#... #.##.# #####...#.#######.##.# # ..................##.# #..######.############.## ......................... ..#...$@############...# #..)..# #...# ...'!.g.g# #...# ..##.....# #>..# . #.....# #...# #.....# #...# #.....# ##... ####'## You could see 2 gnolls. Vanquished Creatures Terence (D:2) An adder (D:2) A gnoll (D:2) 4 ball pythons (D:1) 3 endoplasms (D:1) 10 hobgoblins (D:1) 7 jackals 3 kobolds A quokka (D:1) 5 bats (D:1) 4 frilled lizards 3 goblins 4 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 601 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 719 | D:1 | Learned a level 2 spell: Searing Ray 766 | D:1 | Learned a level 2 spell: Blink 919 | D:1 | Found a faded altar of an unknown god. 1430 | D:2 | Noticed Terence 1434 | D:2 | Killed Terence 1435 | D:2 | Reached skill level 5 in Conjurations 1435 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1585 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_small_reverse_x D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Cast: Magic Dart | 73 | || 73 Searing Ray | 6 | 5 || 11 Use: Potion | 3 | 1 || 4 Scroll | 2 | 2 || 4 Armour: Robe | 4 | || 4 Dodge: Dodged | 33 | || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1584 | 1528 | 56 | 0 | 1300 | 2 | 792.0 | Dungeon | 1584 | 1528 | 56 | 0 | 1300 | 2 | 792.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1302 daAuts D:2: 281 daAuts