Dungeon Crawl Stone Soup version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 11551890221473212709 9 arvidsem the Grappler (level 2, -2/20 HPs) Began as a Gnoll Wanderer on Sept 27, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (315 turns). arvidsem the Grappler (Gnoll Wanderer) Turns: 315, Time: 00:01:38 Health: -2/20 AC: 2 Str: 12 XL: 2 Next: 12% Magic: 5/5 EV: 10 Int: 12 God: Gold: 29 SH: 4 Dex: 9 Spells: 5/6 levels left rFire . . . a - +0 club rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog e - 2 scrolls of teleportation Potions f - a potion of curing Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 2.4 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 2.2 Stealth + Level 2.4 Shields + Level 8.4 Unarmed Combat + Level 2.7 Spellcasting + Level 3.7 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 12% N/A 43% 3 Stone Arrow Conj/Erth 12% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You closely miss the bat. You block the bat's attack. You barely miss the bat. The bat hits you. The bat misses you. The bat attacks as it pursues you! You block the bat's attack. The bat hits you. You barely miss the bat. The bat barely misses you. The bat barely misses you. A quokka comes into view. You block the bat's attack. The bat closely misses you. The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you but does no damage. You barely miss the bat. You bite the bat, but do no damage. The bat barely misses you. You block the bat's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. You block the bat's attack. The quokka bites you. The quokka barely misses you. The bat closely misses you. You block the quokka's attack. You closely miss the quokka. Your bite misses the quokka. The bat barely misses you. The bat closely misses you. The quokka barely misses you. You hit the quokka but do no damage. The bat closely misses you. You block the bat's attack. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The quokka barely misses you. You barely miss the quokka. Your bite misses the quokka. The bat closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You barely miss the quokka. You block the bat's attack. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The quokka bites you. You die... ∆ ##+## #.#...### #. #...#..# #. #######....##.####. #........... ...... #......##.##....... #......#..# #...... #........## #..... ###.###.......######.##.# ........@...$.#.?.... #.# ########rb##....#######.# #..##......>...... ........##########.# ∆ ##..##### #.# #..# #.. #..# ### #..# #.. #.. You could see a quokka and a bat. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | arvidsem set off with the following items: a +0 club, a +0 | buckler, a scroll of fog, a +0 robe, a scroll of | teleportation; and the following spell memorised: Magic | Dart; and the following spells available to memorise: | Dazzling Flash, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 183 | D:1 | Reached XP level 2. HP: 4/19 MP: 5/5 315 | D:1 | HP: 1/20 [quokka (3)] 315 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, st_stairs_12 Action || total ---------------------------++------- Melee: Club || 49 Bite || 4 Use: Potion || 1 Armour: Robe || 35 Dodge: Dodged || 43 Block: Buckler || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 0 | 220 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 0 | 220 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts