Seeded DCSS version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 7498321188951100773 (custom seed) 126 arvidsem the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 29, 2023. Asphyxiated ... in a sewer on Oct 2, 2023. The game lasted 00:05:32 (2923 turns). arvidsem the Conjurer (Deep Elf Conjurer) Turns: 2923, Time: 00:05:33 Health: -3/24 AC: 6 Str: 4 XL: 4 Next: 84% Magic: 3/12 EV: 13 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . k - staff of earth rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak {Stlth+} rCorr . h - +1 pair of gloves SInv . (no boots) Will ..... d - amulet of faith Stlth ++ c - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: faith @: lethally poisoned (-3 -> -16), slowed, very slow A: sense surroundings 1, shaggy fur 1, MP-powered wands a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 171 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of light h - a +1 pair of gloves (worn) l - a +0 cloak of stealth (worn) Magical Staves k - a staff of earth (weapon) Jewellery c - a ring of fire (left hand) d - an amulet of faith (around neck) Scrolls f - a scroll of revelation {unknown} i - a scroll of identify j - a scroll of poison Potions b - 2 potions of magic g - 2 potions of resistance Skills: + Level 3.6 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are covered in fur. (AC +1) You expend magic power (3 MP) to strengthen your wands. Message History A rat and a kobold brigand come into view. The kobold brigand is wielding a +4 dagger and quivering curare-tipped darts. The magic dart hits the kobold brigand but does no damage. The kobold brigand shouts! The magic dart hits the kobold brigand but does no damage. The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The magic dart hits the rat. You kill the rat! You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +4 dagger and quivering curare-tipped darts (moderately wounded, 76% to hit) The searing ray hits the kobold brigand! The kobold brigand is severely wounded. (Press . to maintain the ray.) You feel very sick. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You feel sick. The searing ray misses the kobold brigand. You feel sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You die... * *##### ####### #. .#.#.# #.#.#.# #~*~#~#~# #~#~#~# #~*~#~#†# #~#~#~# ~#~#~#~# #~#~#~# ~~.#~~~# #~~~#.~ #K###~## ##†###~ #~# #~# #~# #~ #@###~# #~###~ #~~~~~# #~~~.. ##~~~## ##~~.# #~~~# #.~.# #~..# #...# #.~~## ##~~.# #.~~.## ##~~~.# #.~...#####.~~~~# ##~.~~~~~~~~~.~## You could see a kobold brigand. Vanquished Creatures 3 adders 2 river rats (Sewer) 3 worms 2 dart slugs (D:2) 3 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:3) 5 goblins 4 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:2) 7 ball pythons 5 bats 3 frilled lizards 9 kobolds 9 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arvidsem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Upgraded the game from 0.31-a0-844-gdc52ec4e09 to | 0.31-a0-845-g9abc20d24f 436 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1022 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1162 | D:2 | Reached skill level 5 in Conjurations 1347 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1347 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1347 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1833 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 1839 | D:3 | Learned a level 2 spell: Searing Ray 1996 | D:3 | Found a sacrificial altar of Ru. 2407 | D:3 | Found a glowing drain. 2421 | Sewer | Entered a sewer 2914 | Sewer | Noticed a kobold brigand 2923 | Sewer | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_small_starburst, cheibrodos_sewer_entry_drain, serial_shops, nicolae_shop_back_alley_shop, nicolae_figureground_pulse Sewer: sewer_co_tree Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Stealth | 3 | 3.0 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 82 | 64 || 146 Searing Ray | | 1 || 1 Use: Scroll | 6 | 1 || 7 Potion | 6 | || 6 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | | 14 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2971 | 2883 | 88 | 0 | 2535 | 4 | 742.8 | Dungeon | 2421 | 2333 | 88 | 0 | 2042 | 3 | 807.0 | Sewer | 550 | 550 | 0 | 0 | 493 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 837 daAuts D:3: 603 daAuts Sewer: 550 daAuts